package com.hbm.particle; import com.hbm.lib.RefStrings; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class ParticleMukeCloudBF extends ParticleMukeCloud { private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/explosion_bf.png"); public ParticleMukeCloudBF(TextureManager texman, World world, double x, double y, double z, double mx, double my, double mz) { super(texman, world, x, y, z, mx, my, mz); } protected ResourceLocation getTexture() { return texture; } }