## Added * Lightstone * Stylish stone variant that can be crafted from regular stone and limestone powder * Added a few new structures * Aircraft carriers, beached boats and oil rigs * Aircraft carriers can spawn naval mines, which behave like landmines * New weapon mods * The laser rifle now has a shotgun barrel, extended capacitor and automatic receiver ## Changed * .75 bolts now work as advertised * Updated lead pipe texture * Removed recipes from a few ancient melee weapons, as well as the creative tab listing * Removed flat magnets * Taint should now also affect non-solid blocks that are full cubes * Reduced the AoE size of 7.62mm, .50 BMG and 10 gauge explosive projectiles * Removed the old gun mechanism items, turrets now use the new cast parts * A secret weapon and its variant have become craftable * NEI now shows RBMK fuel rod recycling and cooling * Removed most of the old unused siege mobs * Two weapons with built-in scopes now use the scope item in the crafting recipe * Updated the FLEIJA model * Cokers can now have their stats read with OC * NEI now shows recycling for RBMK fuel rods, and cooling for rods that can't be recycled due to being too hot * Taint can now replace any block, not just full cubes * Placing conveyor belts now creates a draggable ghost that will automatically attempt to pathfind towards the destination * Lifts and chutes are placed automatically, meaning they no longer need crafting recipes * Changed the optimized receiver generic gun mod to +15% damage ## Fixed * Fixed taint destroying bedrock * Fixed ferrouranium plate not being castable * Fixed bayonet not rendering properly in third person * Fixed xenon poison gauge in the RBMK control panel not showing up on columns (oops) * Fixed hitscan projectiles colliding with dead mobs * Fixed GL state leak caused by blocks with a look overlay * Fixed issues with the new crate functionality * Fixed dupe regarding the toolbox * Fixed dummies with no OC components taking up a ton of component slots * Fixed infested glyphids spawning maggots also on the clientside, creating unkillable ghosts