// Date: 22.07.2018 14:26:58 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelUziBarrel extends ModelBase { // fields ModelRenderer Barrel; public ModelUziBarrel() { textureWidth = 32; textureHeight = 32; Barrel = new ModelRenderer(this, 0, 0); Barrel.addBox(0F, 0F, 0F, 12, 2, 2); Barrel.setRotationPoint(-40F, 2F, 1F); Barrel.setTextureSize(32, 32); Barrel.mirror = true; setRotation(Barrel, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Barrel.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }