package com.hbm.entity.item; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class EntityItemBuoyant extends EntityItem { public EntityItemBuoyant(World world) { super(world); } public EntityItemBuoyant(World world, double x, double y, double z, ItemStack stack) { super(world, x, y, z, stack); } @Override public void onUpdate() { if(worldObj.getBlock((int) Math.floor(posX), (int) Math.floor(posY - 0.0625), (int) Math.floor(posZ)).getMaterial() == Material.water) { this.motionY += 0.045D; } super.onUpdate(); } }