## Added * T-51b power armor * Serves as a replacement for the T-45 ## Changed * Added more QMAW pages * Removed most old particle accelerator blocks from the creative inventory * All dual wielded guns now render more accurately when dropped instead of only showing one gun * Added support for left handed guns (currently unused)* * Removed the presentations for the old particle accelerator and schottky diode * Gibbing NPCs now also spawns bones, if supported by the skeletonizer * Gibbed bones only have a 50% chance of spawning and come with a unique red texture * Gibbed bones have a way shorter lifetime and higher gravity to match the gib particles * Updated the factory structure * NBT based structures now have a config for the spawn weight, unlike the old structure configs, higher numbers make structures more frequent * Mobs are no longer registered in the vanilla namespace * Drills no longer clip through depth rock, depth rock now has to be cleared before bedrock ore becomes accessible * When an area modifier is selected on a tool, an icon will now render next to the crosshair to make it obvious that the modifier is active ## Fixed * Fixed wood burner only being able to create one ash pile per item burned, even when that item yields more, creating a backlog in the internal ash value * Fixed some QMAW link icons not having the correct block lighting applied * Fixed a rare crash caused by RBMK neutron calculations happening in unloaded chunks