package com.hbm.blocks.gas; import java.util.HashSet; import java.util.Random; import com.hbm.interfaces.Untested; import com.hbm.util.Compat; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.init.Blocks; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class BlockGasFlammable extends BlockGasBase { public static HashSet fireSources = new HashSet(); public BlockGasFlammable() { super(0.8F, 0.8F, 0.2F); if(fireSources.isEmpty()) { fireSources.add(Blocks.fire); fireSources.add(Blocks.lava); fireSources.add(Blocks.torch); fireSources.add(Blocks.lit_pumpkin); if(Compat.isModLoaded(Compat.MOD_TIC)) { Block stoneTorch = Compat.tryLoadBlock(Compat.MOD_TIC, "decoration.stonetorch"); if(stoneTorch != null) { fireSources.add(stoneTorch); } } } } @Override public ForgeDirection getFirstDirection(World world, int x, int y, int z) { if(world.rand.nextInt(3) == 0) return ForgeDirection.getOrientation(world.rand.nextInt(2)); return this.randomHorizontal(world); } @Override public ForgeDirection getSecondDirection(World world, int x, int y, int z) { return this.randomHorizontal(world); } @Override public void updateTick(World world, int x, int y, int z, Random rand) { if(!world.isRemote) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) { Block b = world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ); if(isFireSource(b)) { combust(world, x, y, z); return; } } if(rand.nextInt(20) == 0 && world.getBlock(x, y - 1, z) == Blocks.air) { world.setBlockToAir(x, y, z); return; } } super.updateTick(world, x, y, z, rand); } @Override public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) { /* causes burning entities to set off the gas */ if(!world.isRemote && entity.isBurning()) { this.combust(world, x, y, z); } } @Untested @Override public void onNeighborBlockChange(World world, int x, int y, int z, Block block) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) { Block b = world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ); if(isFireSource(b)) { world.scheduleBlockUpdate(x, y, z, this, 2); } } } protected void combust(World world, int x, int y, int z) { world.setBlock(x, y, z, Blocks.fire); } public boolean isFireSource(Block b) { return this.fireSources.contains(b); } @Override public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face) { return true; } @Override public int getDelay(World world) { return world.rand.nextInt(5) + 16; } }