package com.hbm.tileentity.machine; import com.hbm.items.ModItems; import com.hbm.items.tool.ItemKey; import com.hbm.lib.Library; import com.hbm.main.MainRegistry; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public abstract class TileEntityLockableBase extends TileEntity { protected int lock; private boolean isLocked = false; protected double lockMod = 0.1D; public boolean isLocked() { return isLocked; } public void lock() { if(lock == 0) { MainRegistry.logger.error("A block has been set to locked state before setting pins, this should not happen and may cause errors! " + this.toString()); } isLocked = true; } public void setPins(int pins) { lock = pins; } public void setMod(double mod) { lockMod = mod; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); lock = nbt.getInteger("lock"); isLocked = nbt.getBoolean("isLocked"); lockMod = nbt.getDouble("lockMod"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger("lock", lock); nbt.setBoolean("isLocked", isLocked); nbt.setDouble("lockMod", lockMod); } public boolean canAccess(EntityPlayer player) { if(!isLocked) { return true; } else { ItemStack stack = player.getHeldItem(); if(stack != null && stack.getItem() instanceof ItemKey && ItemKey.getPins(stack) == this.lock) { worldObj.playSoundAtEntity(player, "hbm:block.lockOpen", 1.0F, 1.0F); return true; } if(stack != null && stack.getItem() == ModItems.key_red) { worldObj.playSoundAtEntity(player, "hbm:block.lockOpen", 1.0F, 1.0F); return true; } return tryPick(player); } } private boolean tryPick(EntityPlayer player) { boolean canPick = false; ItemStack stack = player.getHeldItem(); double chanceOfSuccess = this.lockMod * 100; if(stack != null && stack.getItem() == ModItems.pin && player.inventory.hasItem(ModItems.screwdriver)) { stack.stackSize--; canPick = true; } if(stack != null && stack.getItem() == ModItems.screwdriver && player.inventory.hasItem(ModItems.pin)) { player.inventory.consumeInventoryItem(ModItems.pin); player.inventoryContainer.detectAndSendChanges(); canPick = true; } if(canPick) { if(Library.checkArmorPiece(player, ModItems.jackt, 2) || Library.checkArmorPiece(player, ModItems.jackt2, 2)) chanceOfSuccess *= 100D; double rand = player.worldObj.rand.nextDouble() * 100; if(chanceOfSuccess > rand) { worldObj.playSoundAtEntity(player, "hbm:item.pinUnlock", 1.0F, 1.0F); return true; } worldObj.playSoundAtEntity(player, "hbm:item.pinBreak", 1.0F, 0.8F + player.worldObj.rand.nextFloat() * 0.2F); } return false; } }