package com.hbm.tileentity.machine; import com.hbm.interfaces.IConsumer; import com.hbm.inventory.MachineRecipes; import com.hbm.items.special.ItemBattery; import com.hbm.items.special.ItemBlades; import com.hbm.lib.Library; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.PacketDispatcher; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityMachineShredder extends TileEntity implements ISidedInventory, IConsumer { private ItemStack slots[]; public long power; public int progress; public int soundCycle = 0; public static final long maxPower = 10000; public static final int processingSpeed = 60; private static final int[] slots_top = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8}; private static final int[] slots_bottom = new int[] {9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29}; private static final int[] slots_side = new int[] {27, 28, 29}; private String customName; public TileEntityMachineShredder() { slots = new ItemStack[30]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.machineShredder"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack stack) { if(i == 0) return true; if(i == 2) if(stack.getItem() instanceof ItemBattery || stack.getItem() instanceof ItemBlades) return true; return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getLong("powerTime"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("powerTime", power); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { if(i >= 9 && i <= 28) return true; if(i >= 27 && i <= 29) if(itemStack.getItemDamage() == itemStack.getMaxDamage()) return true; return false; } public int getDiFurnaceProgressScaled(int i) { return (progress * i) / processingSpeed; } public boolean hasPower() { return power > 0; } public boolean isProcessing() { return this.progress > 0; } @Override public void updateEntity() { boolean flag = this.hasPower(); boolean flag1 = false; if(!worldObj.isRemote) { if(hasPower() && canProcess()) { progress++; power -= 5; this.slots[27].setItemDamage(this.slots[27].getItemDamage() + 1); this.slots[28].setItemDamage(this.slots[28].getItemDamage() + 1); if(this.progress == TileEntityMachineShredder.processingSpeed) { this.progress = 0; this.processItem(); flag1 = true; } if(soundCycle == 0) this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "minecart.base", 1.0F, 0.75F); soundCycle++; if(soundCycle >= 50) soundCycle = 0; }else{ progress = 0; } boolean trigger = true; if(hasPower() && canProcess() && this.progress == 0) { trigger = false; } if(trigger) { flag1 = true; } } power = Library.chargeTEFromItems(slots, 29, power, maxPower); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); if(flag1) { this.markDirty(); } } /*public void processItem() { boolean flag = false; for(int i = 0; i < 9; i++) { ItemStack result = MachineRecipes.getResult(slots[i]); if(slots[i] != null && slots[i].stackSize > 0 && hasSpace(result)); flag = true; } if(!flag) { return; } for(int i = 0; i < 9; i++) { ItemStack result = MachineRecipes.getResult(slots[i]); if(slots[i] != null && slots[i].stackSize > 0 && hasSpace(result)) { slots[i].stackSize -= 1; if(slots[i].stackSize < 0) { slots[i] = null; } boolean flag1 = false; for(int j = 9; j < 27; j++) { if(slots[j] != null && slots[j].getItem() == result.getItem() && slots[j].stackSize + result.stackSize <= result.getMaxStackSize()) { slots[j].stackSize += result.stackSize; flag1 = true; break; } } if(!flag1) { for(int j = 9; j < 27; j++) { if(slots[j] == null) { slots[j] = result; break; } } } } } }*/ public void processItem() { for(int i = 0; i < 9; i++) { if(slots[i] != null && hasSpace(slots[i])) { ItemStack inp = slots[i].copy(); ItemStack outp = MachineRecipes.getShredderResult(inp); boolean flag = false; for (int j = 9; j < 27; j++) { if (slots[j] != null && slots[j].getItem().equals(outp.getItem()) && slots[j].stackSize + outp.stackSize <= outp.getMaxStackSize()) { slots[j].stackSize += outp.stackSize; slots[i].stackSize -= 1; flag = true; break; } } if(!flag) for (int j = 9; j < 27; j++) { if (slots[j] == null) { slots[j] = outp.copy(); slots[i].stackSize -= 1; break; } } if(slots[i].stackSize <= 0) slots[i] = null; } } } public boolean canProcess() { if(slots[27] != null && slots[28] != null && slots[27].getItem() instanceof ItemBlades && slots[28].getItem() instanceof ItemBlades && slots[27].getItemDamage() < slots[27].getMaxDamage() && slots[28].getItemDamage() < slots[28].getMaxDamage()) for(int i = 0; i < 9; i++) { if(slots[i] != null && slots[i].stackSize > 0 && hasSpace(slots[i])) { return true; } } return false; } public boolean hasSpace(ItemStack stack) { ItemStack result = MachineRecipes.getShredderResult(stack); if (result != null) for (int i = 9; i < 27; i++) { if (slots[i] == null) { return true; } if (slots[i] != null && slots[i].getItem().equals(result.getItem()) && slots[i].stackSize + result.stackSize <= result.getMaxStackSize()) { return true; } } return false; } @Override public void setPower(long i) { this.power = i; } public long getPowerScaled(long i) { return (power * i) / maxPower; } @Override public long getPower() { return this.power; } @Override public long getMaxPower() { return TileEntityMachineShredder.maxPower; } public int getGearLeft() { if(slots[27] != null && slots[27].getItem() instanceof ItemBlades) { if(slots[27].getItemDamage() < slots[27].getItem().getMaxDamage()/2) { return 1; } else if(slots[27].getItemDamage() != slots[27].getItem().getMaxDamage()) { return 2; } else { return 3; } } return 0; } public int getGearRight() { if(slots[28] != null && slots[28].getItem() instanceof ItemBlades) { if(slots[28].getItemDamage() < slots[28].getItem().getMaxDamage()/2) { return 1; } else if(slots[28].getItemDamage() != slots[28].getItem().getMaxDamage()) { return 2; } else { return 3; } } return 0; } }