package com.hbm.render.block; import com.hbm.render.block.ct.CT; import com.hbm.render.block.ct.CTContext; import com.hbm.render.block.ct.RenderBlocksCT; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; public class RenderBlockCT implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { RenderBlocksCT.instance.renderBlockAsItem(block, metadata, 1F); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { RenderBlocksCT rbct = RenderBlocksCT.instance; rbct.prepWorld(world); CTContext.loadContext(world, x, y, z, block); rbct.renderStandardBlock(block, x, y, z); CTContext.dropContext(); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return CT.renderID; } }