package com.hbm.lib; import com.hbm.world.worldgen.MapGenNTMFeatures; import com.hbm.world.worldgen.NTMWorldGenerator; import com.hbm.world.worldgen.components.BunkerComponents.*; import com.hbm.world.worldgen.components.CivilianFeatures.*; import com.hbm.world.worldgen.components.MilitaryBaseFeatures.*; import com.hbm.world.worldgen.components.OfficeFeatures.*; import com.hbm.world.worldgen.components.RuinFeatures.*; import cpw.mods.fml.common.IWorldGenerator; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.world.gen.structure.MapGenStructureIO; public class HbmWorld { public static void mainRegistry() { initWorldGen(); } public static void initWorldGen() { //MapGenStructureIO.registerStructure(StructureStartTest.class, "HFR_STRUCTURE"); //MapGenStructureIO.func_143031_a(StructureComponentTest.class, "HFR_COMPONENT"); MapGenStructureIO.registerStructure(MapGenNTMFeatures.Start.class, "NTMFeatures"); registerNTMFeatures(); registerWorldGen(new HbmWorldGen(), 1); registerWorldGen(new NTMWorldGenerator(), 1); //Ideally, move everything over from HbmWorldGen to NTMWorldGenerator //registerWorldGen(new WorldGenTest(), 1); } public static void registerWorldGen(IWorldGenerator nukerWorldGen, int weightedProbability) { GameRegistry.registerWorldGenerator(nukerWorldGen, weightedProbability); } /** Register structures in MapGenStructureIO */ public static void registerNTMFeatures() { MapGenStructureIO.func_143031_a(NTMHouse1.class, "NTMHouse1"); MapGenStructureIO.func_143031_a(NTMHouse2.class, "NTMHouse2"); MapGenStructureIO.func_143031_a(NTMLab1.class, "NTMLab1"); MapGenStructureIO.func_143031_a(NTMLab2.class, "NTMLab2"); MapGenStructureIO.func_143031_a(NTMWorkshop1.class, "NTMWorkshop1"); MapGenStructureIO.func_143031_a(NTMRuin1.class, "NTMRuin1"); MapGenStructureIO.func_143031_a(NTMRuin2.class, "NTMRuin2"); MapGenStructureIO.func_143031_a(NTMRuin3.class, "NTMRuin3"); MapGenStructureIO.func_143031_a(NTMRuin4.class, "NTMRuin4"); //aggggggggggg MapGenStructureIO.func_143031_a(BasicHelipad.class, "NTMBasicHelipad"); MapGenStructureIO.func_143031_a(RadioShack.class, "NTMRadioShack"); MapGenStructureIO.func_143031_a(LargeOffice.class, "NTMLargeOffice"); MapGenStructureIO.func_143031_a(LargeOfficeCorner.class, "NTMLargeOfficeCorner"); //bunker MapGenStructureIO.func_143031_a(Atrium.class, "NTMBAtrium"); MapGenStructureIO.func_143031_a(Corridor.class, "NTMBCorridor"); MapGenStructureIO.func_143031_a(Intersection.class, "NTMBIntersection"); MapGenStructureIO.func_143031_a(WideCorridor.class, "NTMBWideCorridor"); } }