## Changed * Updated russian and chinese localization * Oil bubbles are now 3x more common in deserts (biomes with a temperature value of 2 and rainfall of 0) * Oil bubbles now have a 50% chance of spawning a surface indicator (similar to bedrock oil but still distinct) * Oil deposits will never drop themselves, they always produce tar when mined * Any tar type can now be turned into bitumen in a mixer (with worse efficiency compared to a liquefactor) * RoR levers and indicator lights now have OpenComputers integration * Alexandrite dropped with fortune is now capped at 2 gems per ore * Added a config option for decreasing the soot requirement for skeleton guns (or rather, for the calculation, this number is added to the actual soot value, simulating a higher value) * Radioisotope cells and PT cells are now deprecated, and can no longer be crafted * Existing cells will continue to work for now * If two pipe anchors are connected, one having a type set and one still being "none", instead of erroring, the "none" pipe will assume the other one's type * Self-chargers in battery sockets now produce unreliable power output which constantly fluctuates * Self-chargers in battery sockets now cause static discharges in regular intervals * Added more RoR functionality to the boilers, industrial combustion engine, CCGT and ZIRNOX * The industrial steam turbine now has OpenComputers integration * Crates now open when right-clicked by default, holding shift is required to place them down * The automatic buzzsaw can now burn coal tar creosote * The old cluster type effect used by MPBs and cluster missiles now use the new generic projectile system with actual bomblet models * Removed the legacy fusion reactor entirely * Changed neutron reflectors * Reflectors can no longer be made in the blast furnace * Rather, they are welded from HSS and tungsten carbide * Tungsten carbide is made in the pyrolysis oven using syngas and tungsten powder * Many recipes that used to use neutron reflectors now use alternative materials like HSS plates or weapon steel * This effectively means that neutron reflectors are post oil 3 ## Fixed * Fixed uncrafting of the nickel RTG pellet not respecting item metadata * Tile entities that use fluids should now force the chunk they are in to be written to disk when unloaded * This should fix the issue where systems that constantly move fluids around may not properly save to disk * Fixed dispensed dynamites being considered impact grenades for some reason * Fixed RBMK flux detection with RoR and OC not working * Moved the soyuz launcher core component recipe to the assembler, fixing an issue where the component recipe is not available in 528 mode * Fixed crash caused by using the copy tool on uncolored RBMK control rods