package com.hbm.entity.grenade; import com.hbm.explosion.ExplosionChaos; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; public class EntityGrenadePC extends EntityGrenadeBase { public EntityGrenadePC(World p_i1773_1_) { super(p_i1773_1_); } public EntityGrenadePC(World p_i1774_1_, EntityLivingBase p_i1774_2_) { super(p_i1774_1_, p_i1774_2_); } public EntityGrenadePC(World p_i1775_1_, double p_i1775_2_, double p_i1775_4_, double p_i1775_6_) { super(p_i1775_1_, p_i1775_2_, p_i1775_4_, p_i1775_6_); } @Override public void explode() { if (!this.worldObj.isRemote) { this.setDead(); this.worldObj.playAuxSFX(2002, (int)Math.round(this.posX), (int)Math.round(this.posY), (int)Math.round(this.posZ), 0); ExplosionChaos.spawnChlorine(worldObj, posX, posY, posZ, 500, 2, 2); } } }