package com.hbm.entity.missile; import java.util.ArrayList; import java.util.List; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.bomb.BlockTaint; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.logic.EntityBalefire; import com.hbm.entity.logic.EntityNukeExplosionMK4; import com.hbm.entity.logic.IChunkLoader; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.handler.MissileStruct; import com.hbm.items.weapon.ItemMissile; import com.hbm.items.weapon.ItemMissile.FuelType; import com.hbm.items.weapon.ItemMissile.WarheadType; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxParticlePacket; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.machine.TileEntityMachineRadar; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.World; import net.minecraftforge.common.ForgeChunkManager; import net.minecraftforge.common.ForgeChunkManager.Ticket; import net.minecraftforge.common.ForgeChunkManager.Type; public class EntityMissileCustom extends Entity implements IChunkLoader { int startX; int startZ; int targetX; int targetZ; double velocity; double decelY; double accelXZ; float fuel; float consumption; private Ticket loaderTicket; public int health = 50; MissileStruct template; public EntityMissileCustom(World p_i1582_1_) { super(p_i1582_1_); this.ignoreFrustumCheck = true; startX = (int) posX; startZ = (int) posZ; targetX = (int) posX; targetZ = (int) posZ; } public boolean canBeCollidedWith() { return true; } public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) { if (this.isEntityInvulnerable()) { return false; } else { if (!this.isDead && !this.worldObj.isRemote) { health -= p_70097_2_; if (this.health <= 0) { this.setDead(); this.killMissile(); } } return true; } } private void killMissile() { ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true); ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075); } public EntityMissileCustom(World world, float x, float y, float z, int a, int b, MissileStruct template) { super(world); this.ignoreFrustumCheck = true; /*this.posX = x; this.posY = y; this.posZ = z;*/ this.setLocationAndAngles(x, y, z, 0, 0); startX = (int) x; startZ = (int) z; targetX = a; targetZ = b; this.motionY = 2; this.template = template; this.dataWatcher.updateObject(9, Item.getIdFromItem(template.warhead)); this.dataWatcher.updateObject(10, Item.getIdFromItem(template.fuselage)); if(template.fins != null) this.dataWatcher.updateObject(11, Item.getIdFromItem(template.fins)); else this.dataWatcher.updateObject(11, Integer.valueOf(0)); this.dataWatcher.updateObject(12, Item.getIdFromItem(template.thruster)); Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ); accelXZ = decelY = 1/vector.lengthVector(); decelY *= 2; velocity = 0.0; ItemMissile fuselage = (ItemMissile) template.fuselage; ItemMissile thruster = (ItemMissile) template.thruster; this.fuel = (Float)fuselage.attributes[1]; this.consumption = (Float)thruster.attributes[1]; this.setSize(1.5F, 1.5F); } @Override protected void entityInit() { init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY)); this.dataWatcher.addObject(8, Integer.valueOf(this.health)); if(template != null) { System.out.println("yeah"); this.dataWatcher.addObject(9, Integer.valueOf(Item.getIdFromItem(template.warhead))); this.dataWatcher.addObject(10, Integer.valueOf(Item.getIdFromItem(template.fuselage))); if(template.fins != null) this.dataWatcher.addObject(11, Integer.valueOf(Item.getIdFromItem(template.fins))); else this.dataWatcher.addObject(11, Integer.valueOf(0)); this.dataWatcher.addObject(12, Integer.valueOf(Item.getIdFromItem(template.thruster))); } else { this.dataWatcher.addObject(9, Integer.valueOf(0)); this.dataWatcher.addObject(10, Integer.valueOf(0)); this.dataWatcher.addObject(11, Integer.valueOf(0)); this.dataWatcher.addObject(12, Integer.valueOf(0)); } } @Override protected void readEntityFromNBT(NBTTagCompound nbt) { motionX = nbt.getDouble("moX"); motionY = nbt.getDouble("moY"); motionZ = nbt.getDouble("moZ"); posX = nbt.getDouble("poX"); posY = nbt.getDouble("poY"); posZ = nbt.getDouble("poZ"); decelY = nbt.getDouble("decel"); accelXZ = nbt.getDouble("accel"); targetX = nbt.getInteger("tX"); targetZ = nbt.getInteger("tZ"); startX = nbt.getInteger("sX"); startZ = nbt.getInteger("sZ"); velocity = nbt.getInteger("veloc"); fuel = nbt.getFloat("fuel"); consumption = nbt.getFloat("consumption"); this.dataWatcher.updateObject(9, nbt.getInteger("warhead")); this.dataWatcher.updateObject(10, nbt.getInteger("fuselage")); this.dataWatcher.updateObject(11, nbt.getInteger("fins")); this.dataWatcher.updateObject(12, nbt.getInteger("thruster")); } @Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setDouble("moX", motionX); nbt.setDouble("moY", motionY); nbt.setDouble("moZ", motionZ); nbt.setDouble("poX", posX); nbt.setDouble("poY", posY); nbt.setDouble("poZ", posZ); nbt.setDouble("decel", decelY); nbt.setDouble("accel", accelXZ); nbt.setInteger("tX", targetX); nbt.setInteger("tZ", targetZ); nbt.setInteger("sX", startX); nbt.setInteger("sZ", startZ); nbt.setDouble("veloc", velocity); nbt.setFloat("fuel", fuel); nbt.setFloat("consumption", consumption); nbt.setInteger("warhead", this.dataWatcher.getWatchableObjectInt(9)); nbt.setInteger("fuselage", this.dataWatcher.getWatchableObjectInt(10)); nbt.setInteger("fins", this.dataWatcher.getWatchableObjectInt(11)); nbt.setInteger("thruster", this.dataWatcher.getWatchableObjectInt(12)); } protected void rotation() { float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI); for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) { ; } while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { this.prevRotationPitch += 360.0F; } while (this.rotationYaw - this.prevRotationYaw < -180.0F) { this.prevRotationYaw -= 360.0F; } while (this.rotationYaw - this.prevRotationYaw >= 180.0F) { this.prevRotationYaw += 360.0F; } } @Override public void onUpdate() { this.dataWatcher.updateObject(8, Integer.valueOf(this.health)); this.setLocationAndAngles(posX + this.motionX * velocity, posY + this.motionY * velocity, posZ + this.motionZ * velocity, 0, 0); this.rotation(); if(fuel > 0 || worldObj.isRemote) { fuel -= consumption; this.motionY -= decelY * velocity; Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ); vector = vector.normalize(); vector.xCoord *= accelXZ * velocity; vector.zCoord *= accelXZ * velocity; if (motionY > 0) { motionX += vector.xCoord; motionZ += vector.zCoord; } if (motionY < 0) { motionX -= vector.xCoord; motionZ -= vector.zCoord; } if(velocity < 5) velocity += 0.01; } else { motionX *= 0.99; motionZ *= 0.99; if(motionY > -1.5) motionY -= 0.05; } if (this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.air && this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.water && this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.flowing_water) { if (!this.worldObj.isRemote) { onImpact(); } this.setDead(); return; } if (this.worldObj.isRemote) { Vec3 v = Vec3.createVectorHelper(motionX, motionY, motionZ); v = v.normalize(); String smoke = ""; ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(10)); FuelType type = (FuelType)part.attributes[0]; switch(type) { case BALEFIRE: smoke = "exBalefire"; break; case HYDROGEN: smoke = "exHydrogen"; break; case KEROSENE: smoke = "exKerosene"; break; case SOLID: smoke = "exSolid"; break; case XENON: break; } for(int i = 0; i < velocity; i++) MainRegistry.proxy.spawnParticle(posX - v.xCoord * i, posY - v.yCoord * i, posZ - v.zCoord * i, smoke, null); } loadNeighboringChunks((int)(posX / 16), (int)(posZ / 16)); } @Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return distance < 2500000; } public void onImpact() { ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(9)); WarheadType type = (WarheadType)part.attributes[0]; float strength = (Float)part.attributes[1]; switch(type) { case HE: ExplosionLarge.explode(worldObj, posX, posY, posZ, strength, true, false, true); ExplosionLarge.jolt(worldObj, posX, posY, posZ, strength, (int) (strength * 50), 0.25); break; case INC: ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, strength, true, false, true); ExplosionLarge.jolt(worldObj, posX, posY, posZ, strength * 1.5, (int) (strength * 50), 0.25); break; case CLUSTER: break; case BUSTER: ExplosionLarge.buster(worldObj, posX, posY, posZ, Vec3.createVectorHelper(motionX, motionY, motionZ), strength, strength * 4); break; case NUCLEAR: case TX: worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(worldObj, (int) strength, posX, posY, posZ)); EntityNukeCloudSmall nuke = new EntityNukeCloudSmall(worldObj, 1000, strength * 0.005F); nuke.posX = posX; nuke.posY = posY; nuke.posZ = posZ; worldObj.spawnEntityInWorld(nuke); break; case BALEFIRE: EntityBalefire bf = new EntityBalefire(worldObj); bf.posX = this.posX; bf.posY = this.posY; bf.posZ = this.posZ; bf.destructionRange = (int) strength; worldObj.spawnEntityInWorld(bf); worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFacBale(worldObj, posX, posY + 5, posZ, strength * 1.5F, 1000)); break; case N2: worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFacNoRad(worldObj, (int) strength, posX, posY, posZ)); EntityNukeCloudSmall n2 = new EntityNukeCloudSmall(worldObj, 1000, strength * 0.005F); n2.posX = posX; n2.posY = posY; n2.posZ = posZ; worldObj.spawnEntityInWorld(n2); break; case TAINT: int r = (int) strength; for(int i = 0; i < r * 10; i++) { int a = rand.nextInt(r) + (int)posX - (r / 2 - 1); int b = rand.nextInt(r) + (int)posY - (r / 2 - 1); int c = rand.nextInt(r) + (int)posZ - (r / 2 - 1); if(worldObj.getBlock(a, b, c).isReplaceable(worldObj, a, b, c) && BlockTaint.hasPosNeightbour(worldObj, a, b, c)) { worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(3) + 4, 2); } } break; case CLOUD: this.worldObj.playAuxSFX(2002, (int)Math.round(this.posX), (int)Math.round(this.posY), (int)Math.round(this.posZ), 0); ExplosionChaos.spawnChlorine(worldObj, posX - motionX, posY - motionY, posZ - motionZ, 750, 2.5, 2); break; default: break; } } public void init(Ticket ticket) { if(!worldObj.isRemote) { if(ticket != null) { if(loaderTicket == null) { loaderTicket = ticket; loaderTicket.bindEntity(this); loaderTicket.getModData(); } ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ)); } } } List loadedChunks = new ArrayList(); public void loadNeighboringChunks(int newChunkX, int newChunkZ) { if(!worldObj.isRemote && loaderTicket != null) { for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.unforceChunk(loaderTicket, chunk); } loadedChunks.clear(); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1)); for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.forceChunk(loaderTicket, chunk); } } } }