package com.hbm.entity.mob; import java.util.HashSet; import java.util.List; import com.hbm.blocks.ModBlocks; import com.hbm.items.ModItems; import com.hbm.lib.Library; import com.hbm.lib.ModDamageSource; import com.hbm.main.MainRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.passive.EntityOcelot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityTaintedCreeper extends EntityMob { /** * Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go * weird) */ private int lastActiveTime; /** The amount of time since the creeper was close enough to the player to ignite */ private int timeSinceIgnited; private int fuseTime = 30; /** Explosion radius for this creeper. */ private int explosionRadius = 20; private static final String __OBFID = "CL_00001684"; public EntityTaintedCreeper(World p_i1733_1_) { super(p_i1733_1_); this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAITaintedCreeperSwell(this)); this.tasks.addTask(3, new EntityAIAttackOnCollide(this, 1.0D, false)); this.tasks.addTask(4, new EntityAIWander(this, 0.8D)); this.tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true)); this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityOcelot.class, 0, true)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(15.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.35D); } /** * Returns true if the newer Entity AI code should be run */ @Override public boolean isAIEnabled() { return true; } /** * The number of iterations PathFinder.getSafePoint will execute before giving up. */ @Override public int getMaxSafePointTries() { return this.getAttackTarget() == null ? 3 : 3 + (int)(this.getHealth() - 1.0F); } /** * Called when the mob is falling. Calculates and applies fall damage. */ @Override protected void fall(float p_70069_1_) { super.fall(p_70069_1_); this.timeSinceIgnited = (int)(this.timeSinceIgnited + p_70069_1_ * 1.5F); if (this.timeSinceIgnited > this.fuseTime - 5) { this.timeSinceIgnited = this.fuseTime - 5; } } @Override protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1)); this.dataWatcher.addObject(17, Byte.valueOf((byte)0)); this.dataWatcher.addObject(18, Byte.valueOf((byte)0)); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ @Override public void writeEntityToNBT(NBTTagCompound p_70014_1_) { super.writeEntityToNBT(p_70014_1_); if (this.dataWatcher.getWatchableObjectByte(17) == 1) { p_70014_1_.setBoolean("powered", true); } p_70014_1_.setShort("Fuse", (short)this.fuseTime); p_70014_1_.setByte("ExplosionRadius", (byte)this.explosionRadius); p_70014_1_.setBoolean("ignited", this.func_146078_ca()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ @Override public void readEntityFromNBT(NBTTagCompound p_70037_1_) { super.readEntityFromNBT(p_70037_1_); this.dataWatcher.updateObject(17, Byte.valueOf((byte)(p_70037_1_.getBoolean("powered") ? 1 : 0))); if (p_70037_1_.hasKey("Fuse", 99)) { this.fuseTime = p_70037_1_.getShort("Fuse"); } if (p_70037_1_.hasKey("ExplosionRadius", 99)) { this.explosionRadius = p_70037_1_.getByte("ExplosionRadius"); } if (p_70037_1_.getBoolean("ignited")) { this.func_146079_cb(); } } /** * Called to update the entity's position/logic. */ @Override public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; if (this.func_146078_ca()) { this.setCreeperState(1); } int i = this.getCreeperState(); if (i > 0 && this.timeSinceIgnited == 0) { this.playSound("creeper.primed", 1.0F * 30 / 75, 0.5F); } this.timeSinceIgnited += i; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= this.fuseTime) { this.timeSinceIgnited = this.fuseTime; this.func_146077_cc(); } } super.onUpdate(); if(this.getHealth() < this.getMaxHealth() && this.ticksExisted % 10 == 0) { this.heal(1.0F); } } /** * Returns the sound this mob makes when it is hurt. */ @Override protected String getHurtSound() { return "mob.creeper.say"; } /** * Returns the sound this mob makes on death. */ @Override protected String getDeathSound() { return "mob.creeper.death"; } /** * Called when the mob's health reaches 0. */ @Override public void onDeath(DamageSource p_70645_1_) { super.onDeath(p_70645_1_); } @Override public boolean attackEntityAsMob(Entity p_70652_1_) { return true; } /** * Returns true if the creeper is powered by a lightning bolt. */ public boolean getPowered() { return this.dataWatcher.getWatchableObjectByte(17) == 1; } /** * Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. */ @SideOnly(Side.CLIENT) public float getCreeperFlashIntensity(float p_70831_1_) { return (this.lastActiveTime + (this.timeSinceIgnited - this.lastActiveTime) * p_70831_1_) / (this.fuseTime - 2); } @Override protected Item getDropItem() { return Item.getItemFromBlock(Blocks.tnt); } /** * Returns the current state of creeper, -1 is idle, 1 is 'in fuse' */ public int getCreeperState() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Sets the state of creeper, -1 to idle and 1 to be 'in fuse' */ public void setCreeperState(int p_70829_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)p_70829_1_)); } /** * Called when a lightning bolt hits the entity. */ @Override public void onStruckByLightning(EntityLightningBolt p_70077_1_) { super.onStruckByLightning(p_70077_1_); this.dataWatcher.updateObject(17, Byte.valueOf((byte)1)); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ @Override protected boolean interact(EntityPlayer p_70085_1_) { ItemStack itemstack = p_70085_1_.inventory.getCurrentItem(); if (itemstack != null && itemstack.getItem() == Items.flint_and_steel) { this.worldObj.playSoundEffect(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "fire.ignite", 1.0F, this.rand.nextFloat() * 0.4F + 0.8F); p_70085_1_.swingItem(); if (!this.worldObj.isRemote) { this.func_146079_cb(); itemstack.damageItem(1, p_70085_1_); return true; } } return super.interact(p_70085_1_); } private void func_146077_cc() { if (!this.worldObj.isRemote) { boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"); if (this.getPowered()) { this.explosionRadius *= 3; } worldObj.newExplosion(this, posX, posY, posZ, 5.0F, false, false); if(this.getPowered()) { for(int i = 0; i < 255; i++) { int a = rand.nextInt(15) + (int)posX - 7; int b = rand.nextInt(15) + (int)posY - 7; int c = rand.nextInt(15) + (int)posZ - 7; if(worldObj.getBlock(a, b, c).isReplaceable(worldObj, a, b, c) && hasPosNeightbour(worldObj, a, b, c)) { if(!MainRegistry.enableHardcoreTaint) worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(3) + 5, 2); else worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(3), 2); } } } else { for(int i = 0; i < 85; i++) { int a = rand.nextInt(7) + (int)posX - 3; int b = rand.nextInt(7) + (int)posY - 3; int c = rand.nextInt(7) + (int)posZ - 3; if(worldObj.getBlock(a, b, c).isReplaceable(worldObj, a, b, c) && hasPosNeightbour(worldObj, a, b, c)) { if(!MainRegistry.enableHardcoreTaint) worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(6) + 10, 2); else worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(3) + 4, 2); } } } this.setDead(); } } public static boolean hasPosNeightbour(World world, int x, int y, int z) { Block b0 = world.getBlock(x + 1, y, z); Block b1 = world.getBlock(x, y + 1, z); Block b2 = world.getBlock(x, y, z + 1); Block b3 = world.getBlock(x - 1, y, z); Block b4 = world.getBlock(x, y - 1, z); Block b5 = world.getBlock(x, y, z - 1); boolean b = (b0.renderAsNormalBlock() && b0.getMaterial().isOpaque()) || (b1.renderAsNormalBlock() && b1.getMaterial().isOpaque()) || (b2.renderAsNormalBlock() && b2.getMaterial().isOpaque()) || (b3.renderAsNormalBlock() && b3.getMaterial().isOpaque()) || (b4.renderAsNormalBlock() && b4.getMaterial().isOpaque()) || (b5.renderAsNormalBlock() && b5.getMaterial().isOpaque()); return b; } public boolean func_146078_ca() { return this.dataWatcher.getWatchableObjectByte(18) != 0; } public void func_146079_cb() { this.dataWatcher.updateObject(18, Byte.valueOf((byte)1)); } public void setPowered(int power) { this.dataWatcher.updateObject(17, power); } }