package com.hbm.inventory.gui; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerNukeTsar; import com.hbm.lib.RefStrings; import com.hbm.tileentity.bomb.TileEntityNukeTsar; import com.hbm.util.I18nUtil; public class GUINukeTsar extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/tsarBombaSchematic.png"); private TileEntityNukeTsar testNuke; public GUINukeTsar(InventoryPlayer invPlayer, TileEntityNukeTsar tedf) { super(new ContainerNukeTsar(invPlayer, tedf)); testNuke = tedf; this.xSize = 176; this.ySize = 166; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); String[] descText = I18nUtil.resolveKeyArray("desc.gui.nukeTsar.desc"); this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 16, 16, 16, guiLeft - 8, guiTop + 16 + 16, descText); } @Override protected void drawGuiContainerForegroundLayer( int i, int j) { String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); if(testNuke.isReady()) { drawTexturedModalRect(guiLeft + 133, guiTop + 34, 176, 0, 16, 16); } if(testNuke.isFilled()) { drawTexturedModalRect(guiLeft + 133, guiTop + 34, 176, 18, 16, 16); } this.drawInfoPanel(guiLeft - 16, guiTop + 16, 16, 16, 2); } }