package com.hbm.tileentity.machine; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.machine.MachineArcFurnace; import com.hbm.inventory.container.ContainerMachineArcFurnace; import com.hbm.inventory.gui.GUIMachineArcFurnace; import com.hbm.items.ModItems; import com.hbm.lib.Library; import com.hbm.tileentity.IGUIProvider; import com.hbm.tileentity.TileEntityLoadedBase; import com.hbm.util.CompatEnergyControl; import api.hbm.energymk2.IEnergyReceiverMK2; import api.hbm.tile.IInfoProviderEC; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityMachineArcFurnace extends TileEntityLoadedBase implements ISidedInventory, IEnergyReceiverMK2, IGUIProvider, IInfoProviderEC { private ItemStack slots[]; public int dualCookTime; public long power; public static final long maxPower = 50000; public static final int processingSpeed = 20; //0: i //1: o //2: 1 //3: 2 //4: 3 //5: b private static final int[] slots_io = new int[] {0, 1, 2, 3, 4, 5}; private String customName; public TileEntityMachineArcFurnace() { slots = new ItemStack[6]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.arcFurnace"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; markDirty(); } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { if(i == 2 || i == 3 || i == 4) return itemStack.getItem() == ModItems.arc_electrode; if(i == 0) return FurnaceRecipes.smelting().getSmeltingResult(itemStack) != null; return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getLong("powerTime"); this.dualCookTime = nbt.getInteger("cookTime"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } customName = nbt.getString("name"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("powerTime", power); nbt.setInteger("cookTime", dualCookTime); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); if (customName != null) { nbt.setString("name", customName); } } @Override public int[] getAccessibleSlotsFromSide(int side) { return slots_io; } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { if(i == 1) return true; if(i == 2 || i == 3 || i == 4) return itemStack.getItem() == ModItems.arc_electrode_burnt; return false; } public int getDiFurnaceProgressScaled(int i) { return (dualCookTime * i) / processingSpeed; } public long getPowerRemainingScaled(long i) { return (power * i) / maxPower; } public boolean hasPower() { return power >= 250; } public boolean isProcessing() { return this.dualCookTime > 0; } private boolean hasElectrodes() { if(slots[2] != null && slots[3] != null && slots[4] != null) { if((slots[2].getItem() == ModItems.arc_electrode) && (slots[3].getItem() == ModItems.arc_electrode) && (slots[4].getItem() == ModItems.arc_electrode)) return true; } return false; } public boolean canProcess() { if(!hasElectrodes()) return false; if(slots[0] == null) { return false; } ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[0]); if(itemStack == null) { return false; } if(slots[1] == null) { return true; } if(!slots[1].isItemEqual(itemStack)) { return false; } if(slots[1].stackSize < getInventoryStackLimit() && slots[1].stackSize < slots[1].getMaxStackSize()) { return true; }else{ return slots[1].stackSize < itemStack.getMaxStackSize(); } } private void processItem() { if(canProcess()) { ItemStack itemStack = FurnaceRecipes.smelting().getSmeltingResult(this.slots[0]); if(slots[1] == null) { slots[1] = itemStack.copy(); }else if(slots[1].isItemEqual(itemStack)) { slots[1].stackSize += itemStack.stackSize; } for(int i = 0; i < 1; i++) { if(slots[i].stackSize <= 0) { slots[i] = new ItemStack(slots[i].getItem()); }else{ slots[i].stackSize--; } if(slots[i].stackSize <= 0) { slots[i] = null; } } } } //TODO: fix this punjabi trash @Override public void updateEntity() { boolean flag1 = false; if(!worldObj.isRemote) { for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir); if(hasPower() && canProcess()) { dualCookTime++; power -= 250; if(power < 0) power = 0; if(this.dualCookTime == processingSpeed) { this.dualCookTime = 0; this.processItem(); flag1 = true; } }else{ dualCookTime = 0; } boolean trigger = true; if(hasPower() && canProcess() && this.dualCookTime == 0) { trigger = false; } if(trigger) { flag1 = true; MachineArcFurnace.updateBlockState(this.dualCookTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord); } if(worldObj.getBlock(xCoord, yCoord, zCoord) == ModBlocks.machine_arc_furnace_off) { int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord); if(hasElectrodes() && meta <= 5) { worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, meta + 4, 2); } if(!hasElectrodes() && meta > 5) { worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, meta - 4, 2); } } power = Library.chargeTEFromItems(slots, 5, power, maxPower); networkPackNT(50); // it makes no sense to refactor this to some, but I want to delete the AuxElectricityPacket already } if(flag1) { this.markDirty(); } } @Override public void serialize(ByteBuf buf) { super.serialize(buf); buf.writeLong(power); buf.writeInt(dualCookTime); } @Override public void deserialize(ByteBuf buf) { super.deserialize(buf); power = buf.readLong(); dualCookTime = buf.readInt(); } @Override public void setPower(long i) { power = i; } @Override public long getPower() { return power; } @Override public long getMaxPower() { return maxPower; } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerMachineArcFurnace(player.inventory, this); } @Override @SideOnly(Side.CLIENT) public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIMachineArcFurnace(player.inventory, this); } @Override public void provideExtraInfo(NBTTagCompound data) { data.setBoolean(CompatEnergyControl.B_ACTIVE, this.hasPower() && this.canProcess()); data.setInteger(CompatEnergyControl.I_PROGRESS, this.dualCookTime); } }