package api.hbm.fluidmk2; import com.hbm.inventory.fluid.FluidType; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; public interface IFluidConnectorBlockMK2 { /** dir is the face that is connected to, the direction going outwards from the block */ public boolean canConnect(FluidType type, IBlockAccess world, int x, int y, int z, ForgeDirection dir); }