package com.hbm.particle; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class ParticleMukeCloud extends EntityFX { private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/explosion.png"); private TextureManager theRenderEngine; private float friction; public ParticleMukeCloud(TextureManager texman, World world, double x, double y, double z, double mx, double my, double mz) { super(world, x, y, z); this.theRenderEngine = texman; this.motionX = mx; this.motionY = my; this.motionZ = mz; if(motionY > 0) { this.friction = 0.9F; if(motionY > 0.1) this.particleMaxAge = 92 + rand.nextInt(11) + (int)(motionY * 20); else this.particleMaxAge = 72 + rand.nextInt(11); } else if (motionY == 0) { this.friction = 0.95F; this.particleMaxAge = 52 + rand.nextInt(11); } else { this.friction = 0.85F; this.particleMaxAge = 122 + rand.nextInt(31); this.particleAge = 80; } } public int getFXLayer() { return 3; } public void onUpdate() { this.noClip = this.particleAge <= 2; this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if(this.particleAge++ >= this.particleMaxAge - 2) { this.setDead(); } this.motionY -= 0.04D * (double) this.particleGravity; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= friction; this.motionY *= friction; this.motionZ *= friction; if(this.onGround) { this.motionX *= 0.7D; this.motionZ *= 0.7D; } } public void renderParticle(Tessellator tess, float interp, float x, float y, float z, float tx, float tz) { this.theRenderEngine.bindTexture(getTexture()); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glAlphaFunc(GL11.GL_GREATER, 0); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); RenderHelper.disableStandardItemLighting(); if(this.particleAge > this.particleMaxAge) this.particleAge = this.particleMaxAge; int texIndex = this.particleAge * 25 / this.particleMaxAge; float f0 = 1F / 5F; float uMin = texIndex % 5 * f0; float uMax = uMin + f0; float vMin = texIndex / 5 * f0; float vMax = vMin + f0; tess.startDrawingQuads(); tess.setNormal(0.0F, 1.0F, 0.0F); tess.setBrightness(240); this.particleAlpha = 1F; this.particleScale = 3; tess.setColorRGBA_F(1.0F, 1.0F, 1.0F, this.particleAlpha); float pX = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) interp - interpPosX); float pY = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) interp - interpPosY); float pZ = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) interp - interpPosZ); tess.addVertexWithUV((double) (pX - x * this.particleScale - tx * this.particleScale), (double) (pY - 1 * this.particleScale), (double) (pZ - z * this.particleScale - tz * this.particleScale), uMax, vMax); tess.addVertexWithUV((double) (pX - x * this.particleScale + tx * this.particleScale), (double) (pY + 1 * this.particleScale), (double) (pZ - z * this.particleScale + tz * this.particleScale), uMax, vMin); tess.addVertexWithUV((double) (pX + x * this.particleScale + tx * this.particleScale), (double) (pY + 1 * this.particleScale), (double) (pZ + z * this.particleScale + tz * this.particleScale), uMin, vMin); tess.addVertexWithUV((double) (pX + x * this.particleScale - tx * this.particleScale), (double) (pY - 1 * this.particleScale), (double) (pZ + z * this.particleScale - tz * this.particleScale), uMin, vMax); tess.draw(); GL11.glPolygonOffset(0.0F, 0.0F); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glEnable(GL11.GL_LIGHTING); } protected ResourceLocation getTexture() { return texture; } }