package com.hbm.blocks.generic; import java.util.Random; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.BlockPane; import net.minecraft.block.material.Material; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; public class BlockNTMGlassPane extends BlockPane { int renderLayer; boolean doesDrop = false; //NOTE when you have eclipse make the constructor for you it *WILL BE 'protected'* so make sure to make this public like below. /*public BlockNTMGlassPane(String flatFaceTextureName, String rimTextureName, Material mat, boolean bool) { super(flatFaceTextureName, rimTextureName, mat, bool); // TODO Auto-generated constructor stub this.setLightOpacity(1); this.opaque = true; }*/ public BlockNTMGlassPane(int layer, String name, String rimTextureName, Material material, boolean doesDrop) { super(name, rimTextureName, material, false); this.renderLayer = layer; this.doesDrop = doesDrop; this.opaque = true; this.setLightOpacity(1); } @Override public boolean canPaneConnectTo(IBlockAccess world, int x, int y, int z, ForgeDirection dir) { Block b = world.getBlock(x, y, z); return super.canPaneConnectTo(world, x, y, z, dir) || b instanceof BlockNTMGlass; } @Override @SideOnly(Side.CLIENT) public int getRenderBlockPass() { return renderLayer; } @Override public int quantityDropped(Random rand) { return doesDrop ? 1 : 0; } }