package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.entity.projectile.EntityShrapnel; import com.hbm.handler.radiation.ChunkRadiationManager; import com.hbm.interfaces.IControlReceiver; import com.hbm.inventory.container.ContainerWatz; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.inventory.fluid.trait.FT_Heatable; import com.hbm.inventory.fluid.trait.FT_Heatable.HeatingStep; import com.hbm.inventory.gui.GUIWatz; import com.hbm.items.ModItems; import com.hbm.items.machine.ItemWatzPellet; import com.hbm.items.machine.ItemWatzPellet.EnumWatzType; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxParticlePacketNT; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.IGUIProvider; import com.hbm.tileentity.TileEntityMachineBase; import com.hbm.util.Compat; import com.hbm.util.EnumUtil; import com.hbm.util.fauxpointtwelve.DirPos; import com.hbm.util.function.Function; import api.hbm.fluid.IFluidStandardTransceiver; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.gui.GuiScreen; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityWatz extends TileEntityMachineBase implements IFluidStandardTransceiver, IControlReceiver, IGUIProvider { public FluidTank[] tanks; public int heat; public double fluxLastBase; //flux created by the previous passive emission, only used for display public double fluxLastReaction; //flux created by the previous reaction, used for the next reaction public double fluxDisplay; public boolean isOn; /* lock types for item IO */ public boolean isLocked = false; public ItemStack[] locks; public TileEntityWatz() { super(24); this.locks = new ItemStack[slots.length]; this.tanks = new FluidTank[3]; this.tanks[0] = new FluidTank(Fluids.COOLANT, 64_000); this.tanks[1] = new FluidTank(Fluids.COOLANT_HOT, 64_000); this.tanks[2] = new FluidTank(Fluids.WATZ, 64_000); } @Override public String getName() { return "container.watz"; } @Override public void updateEntity() { if(!worldObj.isRemote && !updateLock()) { boolean turnedOn = worldObj.getBlock(xCoord, yCoord + 3, zCoord) == ModBlocks.watz_pump && worldObj.getIndirectPowerLevelTo(xCoord, yCoord + 5, zCoord, 0) > 0; List segments = new ArrayList(); segments.add(this); this.subscribeToTop(); /* accumulate all segments */ for(int y = yCoord - 3; y >= 0; y -= 3) { TileEntity tile = Compat.getTileStandard(worldObj, xCoord, y, zCoord); if(tile instanceof TileEntityWatz) { segments.add((TileEntityWatz) tile); } else { break; } } /* set up shared tanks */ FluidTank[] sharedTanks = new FluidTank[3]; for(int i = 0; i < 3; i++) sharedTanks[i] = new FluidTank(tanks[i].getTankType(), 0); for(TileEntityWatz segment : segments) { segment.setupCoolant(); for(int i = 0; i < 3; i++) { sharedTanks[i].changeTankSize(sharedTanks[i].getMaxFill() + segment.tanks[i].getMaxFill()); sharedTanks[i].setFill(sharedTanks[i].getFill() + segment.tanks[i].getFill()); } } //update coolant, bottom to top for(int i = segments.size() - 1; i >= 0; i--) { TileEntityWatz segment = segments.get(i); segment.updateCoolant(sharedTanks); } /* update reaction, top to bottom */ this.updateReaction(null, sharedTanks, turnedOn); for(int i = 1; i < segments.size(); i++) { TileEntityWatz segment = segments.get(i); TileEntityWatz above = segments.get(i - 1); segment.updateReaction(above, sharedTanks, turnedOn); } /* send sync packets (order doesn't matter) */ for(TileEntityWatz segment : segments) { segment.isOn = turnedOn; segment.sendPacket(sharedTanks); segment.heat *= 0.99; //cool 1% per tick } /* re-distribute fluid from shared tanks back into actual tanks, bottom to top */ for(int i = segments.size() - 1; i >= 0; i--) { TileEntityWatz segment = segments.get(i); for(int j = 0; j < 3; j++) { int min = Math.min(segment.tanks[j].getMaxFill(), sharedTanks[j].getFill()); sharedTanks[j].setFill(sharedTanks[j].getFill() - min); segment.tanks[j].setFill(min); } } segments.get(segments.size() - 1).sendOutBottom(); /* explode on mud overflow */ if(sharedTanks[2].getFill() > 0) { for(int x = -3; x <= 3; x++) { for(int y = 3; y < 6; y++) { for(int z = -3; z <= 3; z++) { worldObj.setBlock(xCoord + x, yCoord + y, zCoord + z, Blocks.air); } } } this.disassemble(); ChunkRadiationManager.proxy.incrementRad(worldObj, xCoord, yCoord + 1, zCoord, 1_000F); worldObj.playSoundEffect(xCoord + 0.5, yCoord + 2, zCoord + 0.5, "hbm:block.rbmk_explosion", 50.0F, 1.0F); NBTTagCompound data = new NBTTagCompound(); data.setString("type", "rbmkmush"); data.setFloat("scale", 5); PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, xCoord + 0.5, yCoord + 2, zCoord + 0.5), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250)); MainRegistry.proxy.effectNT(data); return; } } } /** basic sanity checking, usually wouldn't do anything except when NBT loading borks */ public void setupCoolant() { tanks[0].setTankType(Fluids.COOLANT); tanks[1].setTankType(tanks[0].getTankType().getTrait(FT_Heatable.class).getFirstStep().typeProduced); } public void updateCoolant(FluidTank[] tanks) { double coolingFactor = 0.1D; //10% per tick, TEMP double heatToUse = this.heat * coolingFactor; FT_Heatable trait = tanks[0].getTankType().getTrait(FT_Heatable.class); HeatingStep step = trait.getFirstStep(); int heatCycles = (int) (heatToUse / step.heatReq); int coolCycles = tanks[0].getFill() / step.amountReq; int hotCycles = (tanks[1].getMaxFill() - tanks[1].getFill()) / step.amountProduced; int cycles = Math.min(heatCycles, Math.min(hotCycles, coolCycles)); this.heat -= cycles * step.heatReq; tanks[0].setFill(tanks[0].getFill() - cycles * step.amountReq); tanks[1].setFill(tanks[1].getFill() + cycles * step.amountProduced); } /** enforces strict top to bottom update order (instead of semi-random based on placement) */ public void updateReaction(TileEntityWatz above, FluidTank[] tanks, boolean turnedOn) { if(turnedOn) { List pellets = new ArrayList(); for(int i = 0; i < 24; i++) { ItemStack stack = slots[i]; if(stack != null && stack.getItem() == ModItems.watz_pellet) { pellets.add(stack); } } double baseFlux = 0D; /* init base flux */ for(ItemStack stack : pellets) { EnumWatzType type = EnumUtil.grabEnumSafely(EnumWatzType.class, stack.getItemDamage()); baseFlux += type.passive; } double inputFlux = baseFlux + fluxLastReaction; double addedFlux = 0D; double addedHeat = 0D; for(ItemStack stack : pellets) { EnumWatzType type = EnumUtil.grabEnumSafely(EnumWatzType.class, stack.getItemDamage()); Function burnFunc = type.burnFunc; Function heatDiv = type.heatDiv; if(burnFunc != null) { double div = heatDiv != null ? heatDiv.effonix(heat) : 1D; double burn = burnFunc.effonix(inputFlux) / div; ItemWatzPellet.setYield(stack, ItemWatzPellet.getYield(stack) - burn); addedFlux += burn; addedHeat += type.heatEmission * burn; tanks[2].setFill(tanks[2].getFill() + (int) Math.round(type.mudContent * burn)); } } for(ItemStack stack : pellets) { EnumWatzType type = EnumUtil.grabEnumSafely(EnumWatzType.class, stack.getItemDamage()); Function absorbFunc = type.absorbFunc; if(absorbFunc != null) { double absorb = absorbFunc.effonix(baseFlux + fluxLastReaction); addedHeat += absorb; ItemWatzPellet.setYield(stack, ItemWatzPellet.getYield(stack) - absorb); tanks[2].setFill(tanks[2].getFill() + (int) Math.round(type.mudContent * absorb)); } } this.heat += addedHeat; this.fluxLastBase = baseFlux; this.fluxLastReaction = addedFlux; } else { this.fluxLastBase = 0; this.fluxLastReaction = 0; } for(int i = 0; i < 24; i++) { ItemStack stack = slots[i]; /* deplete */ if(stack != null && stack.getItem() == ModItems.watz_pellet && ItemWatzPellet.getEnrichment(stack) <= 0) { slots[i] = new ItemStack(ModItems.watz_pellet_depleted, 1, stack.getItemDamage()); continue; // depleted pellets may persist for one tick } } if(above != null) { for(int i = 0; i < 24; i++) { ItemStack stackBottom = slots[i]; ItemStack stackTop = above.slots[i]; /* items fall down if the bottom slot is empty */ if(stackBottom == null && stackTop != null) { slots[i] = stackTop.copy(); above.decrStackSize(i, stackTop.stackSize); } /* items switch places if the top slot is depleted */ if(stackBottom != null && stackBottom.getItem() == ModItems.watz_pellet && stackTop != null && stackTop.getItem() == ModItems.watz_pellet_depleted) { ItemStack buf = stackTop.copy(); above.slots[i] = stackBottom.copy(); slots[i] = buf; } } } } public void sendPacket(FluidTank[] tanks) { NBTTagCompound data = new NBTTagCompound(); data.setInteger("heat", this.heat); data.setBoolean("isOn", isOn); data.setBoolean("lock", isLocked); data.setDouble("flux", this.fluxLastReaction + this.fluxLastBase); for(int i = 0; i < tanks.length; i++) { tanks[i].writeToNBT(data, "t" + i); } this.networkPack(data, 25); } @Override public void networkUnpack(NBTTagCompound nbt) { this.heat = nbt.getInteger("heat"); this.isOn = nbt.getBoolean("isOn"); this.isLocked = nbt.getBoolean("lock"); this.fluxDisplay = nbt.getDouble("flux"); for(int i = 0; i < tanks.length; i++) { tanks[i].readFromNBT(nbt, "t" + i); } } /** Prevent manual updates when another segment is above this one */ public boolean updateLock() { return Compat.getTileStandard(worldObj, xCoord, yCoord + 3, zCoord) instanceof TileEntityWatz; } protected void subscribeToTop() { this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord, yCoord + 3, zCoord, ForgeDirection.UP); this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord + 2, yCoord + 3, zCoord, ForgeDirection.UP); this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord - 2, yCoord + 3, zCoord, ForgeDirection.UP); this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord, yCoord + 3, zCoord + 2, ForgeDirection.UP); this.trySubscribe(tanks[0].getTankType(), worldObj, xCoord, yCoord + 3, zCoord - 2, ForgeDirection.UP); } protected void sendOutBottom() { for(DirPos pos : getSendingPos()) { if(tanks[1].getFill() > 0) this.sendFluid(tanks[1], worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); if(tanks[2].getFill() > 0) this.sendFluid(tanks[2], worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); } } protected DirPos[] getSendingPos() { return new DirPos[] { new DirPos(xCoord, yCoord - 1, zCoord, ForgeDirection.DOWN), new DirPos(xCoord + 2, yCoord - 1, zCoord, ForgeDirection.DOWN), new DirPos(xCoord - 2, yCoord - 1, zCoord, ForgeDirection.DOWN), new DirPos(xCoord, yCoord - 1, zCoord + 2, ForgeDirection.DOWN), new DirPos(xCoord, yCoord - 1, zCoord - 2, ForgeDirection.DOWN) }; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("locks", 10); for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { locks[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } for(int i = 0; i < tanks.length; i++) tanks[i].readFromNBT(nbt, "t" + i); this.heat = nbt.getInteger("heat"); this.fluxLastBase = nbt.getDouble("lastFluxB"); this.fluxLastReaction = nbt.getDouble("lastFluxR"); this.isLocked = nbt.getBoolean("isLocked"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagList list = new NBTTagList(); for(int i = 0; i < locks.length; i++) { if(locks[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte) i); locks[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("locks", list); for(int i = 0; i < tanks.length; i++) tanks[i].writeToNBT(nbt, "t" + i); nbt.setInteger("heat", this.heat); nbt.setDouble("lastFluxB", fluxLastBase); nbt.setDouble("lastFluxR", fluxLastReaction); nbt.setBoolean("isLocked", isLocked); } @Override public boolean hasPermission(EntityPlayer player) { return this.isUseableByPlayer(player); } @Override public void receiveControl(NBTTagCompound data) { if(data.hasKey("lock")) { if(this.isLocked) { this.locks = new ItemStack[slots.length]; } else { for(int i = 0; i < slots.length; i++) { this.locks[i] = slots[i]; } } this.isLocked = !this.isLocked; this.markChanged(); } } @Override public boolean isItemValidForSlot(int i, ItemStack stack) { if(stack.getItem() != ModItems.watz_pellet) return false; if(!this.isLocked) return true; return this.locks[i] != null && this.locks[i].getItem() == stack.getItem() && locks[i].getItemDamage() == stack.getItemDamage(); } @Override public int[] getAccessibleSlotsFromSide(int side) { return new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23}; } @Override public boolean canExtractItem(int i, ItemStack stack, int j) { return stack.getItem() != ModItems.watz_pellet; } @Override public int getInventoryStackLimit() { return 1; } AxisAlignedBB bb = null; @Override public AxisAlignedBB getRenderBoundingBox() { if(bb == null) { bb = AxisAlignedBB.getBoundingBox( xCoord - 3, yCoord, zCoord - 3, xCoord + 4, yCoord + 3, zCoord + 4 ); } return bb; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } private void disassemble() { int count = 20; Random rand = worldObj.rand; for(int i = 0; i < count * 5; i++) { EntityShrapnel shrapnel = new EntityShrapnel(worldObj); shrapnel.posX = xCoord + 0.5; shrapnel.posY = yCoord + 3; shrapnel.posZ = zCoord + 0.5; shrapnel.motionY = ((rand.nextFloat() * 0.5) + 0.5) * (1 + (count / (15 + rand.nextInt(21)))) + (rand.nextFloat() / 50 * count); shrapnel.motionX = rand.nextGaussian() * 1 * (1 + (count / 100)); shrapnel.motionZ = rand.nextGaussian() * 1 * (1 + (count / 100)); shrapnel.setWatz(true); worldObj.spawnEntityInWorld(shrapnel); } worldObj.setBlock(xCoord, yCoord, zCoord, ModBlocks.mud_block); worldObj.setBlock(xCoord, yCoord + 1, zCoord, ModBlocks.mud_block); worldObj.setBlock(xCoord, yCoord + 2, zCoord, ModBlocks.mud_block); setBrokenColumn(0, ModBlocks.watz_element, 0, 1, 0); setBrokenColumn(0, ModBlocks.watz_element, 0, 2, 0); setBrokenColumn(0, ModBlocks.watz_element, 0, 0, 1); setBrokenColumn(0, ModBlocks.watz_element, 0, 0, 2); setBrokenColumn(0, ModBlocks.watz_element, 0, -1, 0); setBrokenColumn(0, ModBlocks.watz_element, 0, -2, 0); setBrokenColumn(0, ModBlocks.watz_element, 0, 0, -1); setBrokenColumn(0, ModBlocks.watz_element, 0, 0, -2); setBrokenColumn(0, ModBlocks.watz_element, 0, 1, 1); setBrokenColumn(0, ModBlocks.watz_element, 0, 1, -1); setBrokenColumn(0, ModBlocks.watz_element, 0, -1, 1); setBrokenColumn(0, ModBlocks.watz_element, 0, -1, -1); setBrokenColumn(0, ModBlocks.watz_cooler, 0, 2, 1); setBrokenColumn(0, ModBlocks.watz_cooler, 0, 2, -1); setBrokenColumn(0, ModBlocks.watz_cooler, 0, 1, 2); setBrokenColumn(0, ModBlocks.watz_cooler, 0, -1, 2); setBrokenColumn(0, ModBlocks.watz_cooler, 0, -2, 1); setBrokenColumn(0, ModBlocks.watz_cooler, 0, -2, -1); setBrokenColumn(0, ModBlocks.watz_cooler, 0, 1, -2); setBrokenColumn(0, ModBlocks.watz_cooler, 0, -1, -2); for(int j = -1; j < 2; j++) { setBrokenColumn(1, ModBlocks.watz_end, 1, 3, j); setBrokenColumn(1, ModBlocks.watz_end, 1, j, 3); setBrokenColumn(1, ModBlocks.watz_end, 1, -3, j); setBrokenColumn(1, ModBlocks.watz_end, 1, j, -3); } setBrokenColumn(1, ModBlocks.watz_end, 1, 2, 2); setBrokenColumn(1, ModBlocks.watz_end, 1, 2, -2); setBrokenColumn(1, ModBlocks.watz_end, 1, -2, 2); setBrokenColumn(1, ModBlocks.watz_end, 1, -2, -2); List players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5).expand(50, 50, 50)); for(EntityPlayer player : players) { player.triggerAchievement(MainRegistry.achWatzBoom); } } private void setBrokenColumn(int minHeight, Block b, int meta, int x, int z) { int height = minHeight + worldObj.rand.nextInt(3 - minHeight); for(int i = 0; i < 3; i++) { if(i <= height) { worldObj.setBlock(xCoord + x, yCoord + i, zCoord + z, b, meta, 3); } else { worldObj.setBlock(xCoord + x, yCoord + i, zCoord + z, ModBlocks.mud_block); } } } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerWatz(player.inventory, this); } @Override @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIWatz(player.inventory, this); } @Override public FluidTank[] getAllTanks() { return tanks; } @Override public FluidTank[] getSendingTanks() { return new FluidTank[] { tanks[1], tanks[2] }; } @Override public FluidTank[] getReceivingTanks() { return new FluidTank[] { tanks[0] }; } }