package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.blocks.BlockDummyable; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.interfaces.IFluidSource; import com.hbm.inventory.container.ContainerMachineLargeTurbine; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.inventory.fluid.trait.FT_Coolable; import com.hbm.inventory.fluid.trait.FT_Coolable.CoolingType; import com.hbm.inventory.gui.GUIMachineLargeTurbine; import com.hbm.lib.Library; import com.hbm.tileentity.IGUIProvider; import com.hbm.tileentity.TileEntityMachineBase; import com.hbm.util.fauxpointtwelve.DirPos; import api.hbm.energy.IEnergyGenerator; import api.hbm.fluid.IFluidStandardTransceiver; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.gui.GuiScreen; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityMachineLargeTurbine extends TileEntityMachineBase implements IFluidContainer, IFluidAcceptor, IFluidSource, IEnergyGenerator, IFluidStandardTransceiver, IGUIProvider { public long power; public static final long maxPower = 100000000; public int age = 0; public List list2 = new ArrayList(); public FluidTank[] tanks; private boolean shouldTurn; public float rotor; public float lastRotor; public float fanAcceleration = 0F; public TileEntityMachineLargeTurbine() { super(7); tanks = new FluidTank[2]; tanks[0] = new FluidTank(Fluids.STEAM, 512000, 0); tanks[1] = new FluidTank(Fluids.SPENTSTEAM, 10240000, 1); } @Override public String getName() { return "container.machineLargeTurbine"; } @Override public void updateEntity() { if(!worldObj.isRemote) { age++; if(age >= 2) { age = 0; } fillFluidInit(tanks[1].getTankType()); ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset); this.sendPower(worldObj, xCoord + dir.offsetX * -4, yCoord, zCoord + dir.offsetZ * -4, dir.getOpposite()); for(DirPos pos : getConPos()) this.trySubscribe(tanks[0].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); for(DirPos pos : getConPos()) this.sendFluid(tanks[1], worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir()); tanks[0].setType(0, 1, slots); tanks[0].loadTank(2, 3, slots); power = Library.chargeItemsFromTE(slots, 4, power, maxPower); boolean operational = false; FluidType in = tanks[0].getTankType(); boolean valid = false; if(in.hasTrait(FT_Coolable.class)) { FT_Coolable trait = in.getTrait(FT_Coolable.class); double eff = trait.getEfficiency(CoolingType.TURBINE); //100% efficiency if(eff > 0) { tanks[1].setTankType(trait.coolsTo); int inputOps = (int) Math.floor(tanks[0].getFill() / trait.amountReq); //amount of cycles possible with the entire input buffer int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced; //amount of cycles possible with the output buffer's remaining space int cap = (int) Math.ceil(tanks[0].getFill() / trait.amountReq / 5F); //amount of cycles by the "at least 20%" rule int ops = Math.min(inputOps, Math.min(outputOps, cap)); //defacto amount of cycles tanks[0].setFill(tanks[0].getFill() - ops * trait.amountReq); tanks[1].setFill(tanks[1].getFill() + ops * trait.amountProduced); this.power += (ops * trait.heatEnergy * eff); valid = true; operational = ops > 0; } } if(!valid) tanks[1].setTankType(Fluids.NONE); if(power > maxPower) power = maxPower; tanks[1].unloadTank(5, 6, slots); for(int i = 0; i < 2; i++) tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId); NBTTagCompound data = new NBTTagCompound(); data.setLong("power", power); data.setBoolean("operational", operational); this.networkPack(data, 50); } else { this.lastRotor = this.rotor; this.rotor += this.fanAcceleration; if(this.rotor >= 360) { this.rotor -= 360; this.lastRotor -= 360; } if(shouldTurn) { this.fanAcceleration = Math.max(0F, Math.min(15F, this.fanAcceleration += 0.1F)); } if(!shouldTurn) { this.fanAcceleration = Math.max(0F, Math.min(15F, this.fanAcceleration -= 0.1F)); } } } protected DirPos[] getConPos() { ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset); ForgeDirection rot = dir.getRotation(ForgeDirection.UP); return new DirPos[] { new DirPos(xCoord + rot.offsetX * 2, yCoord, zCoord + rot.offsetZ * 2, rot), new DirPos(xCoord - rot.offsetX * 2, yCoord, zCoord - rot.offsetZ * 2, rot.getOpposite()), new DirPos(xCoord + dir.offsetX * 2, yCoord, zCoord + dir.offsetZ * 2, dir) }; } public void networkUnpack(NBTTagCompound data) { this.power = data.getLong("power"); this.shouldTurn = data.getBoolean("operational"); } public long getPowerScaled(int i) { return (power * i) / maxPower; } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); tanks[0].readFromNBT(nbt, "water"); tanks[1].readFromNBT(nbt, "steam"); power = nbt.getLong("power"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); tanks[0].writeToNBT(nbt, "water"); tanks[1].writeToNBT(nbt, "steam"); nbt.setLong("power", power); } @Override public void fillFluidInit(FluidType type) { ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset); dir = dir.getRotation(ForgeDirection.UP); fillFluid(xCoord + dir.offsetX * 2, yCoord, zCoord + dir.offsetZ * 2, getTact(), type); fillFluid(xCoord + dir.offsetX * -2, yCoord, zCoord + dir.offsetZ * -2, getTact(), type); } @Override public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) { Library.transmitFluid(x, y, z, newTact, this, worldObj, type); } @Override public boolean getTact() { if(age == 0) { return true; } return false; } @Override public void setFluidFill(int i, FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) tanks[0].setFill(i); else if(type.name().equals(tanks[1].getTankType().name())) tanks[1].setFill(i); } @Override public int getFluidFill(FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) return tanks[0].getFill(); else if(type.name().equals(tanks[1].getTankType().name())) return tanks[1].getFill(); return 0; } @Override public int getMaxFluidFill(FluidType type) { if(type.name().equals(tanks[0].getTankType().name())) return tanks[0].getMaxFill(); return 0; } @Override public void setFillForSync(int fill, int index) { if(index < 2 && tanks[index] != null) tanks[index].setFill(fill); } @Override public void setTypeForSync(FluidType type, int index) { if(index < 2 && tanks[index] != null) tanks[index].setTankType(type); } @Override public List getFluidList(FluidType type) { return list2; } @Override public void clearFluidList(FluidType type) { list2.clear(); } @Override public long getPower() { return power; } @Override public void setPower(long i) { this.power = i; } @Override public long getMaxPower() { return this.maxPower; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } @Override public FluidTank[] getAllTanks() { return tanks; } @Override public FluidTank[] getSendingTanks() { return new FluidTank[] {tanks[1]}; } @Override public FluidTank[] getReceivingTanks() { return new FluidTank[] {tanks[0]}; } @Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerMachineLargeTurbine(player.inventory, this); } @Override @SideOnly(Side.CLIENT) public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIMachineLargeTurbine(player.inventory, this); } }