package com.hbm.inventory; import com.hbm.handler.FluidTypeHandler.FluidType; import net.minecraft.item.ItemStack; public class FluidContainer { //The full container (e.g. deuterium cell) public ItemStack fullContainer; //Them empty container (e.g. empty cell) public ItemStack emptyContainer; //The type of the contained liquid (e.g. deuterium) public FluidType type; //The amount of liquid stored in mB (e.g. 1000) public int content; public FluidContainer(ItemStack full, ItemStack empty, FluidType type, int amount) { fullContainer = full; emptyContainer = empty; this.type = type; content = amount; } }