package com.hbm.inventory.container; import com.hbm.tileentity.machine.TileEntityAMSBase; import com.hbm.tileentity.machine.TileEntityAMSEmitter; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerAMSBase extends Container { private TileEntityAMSBase amsBase; private int heat; private int warning; private int mode; public ContainerAMSBase(InventoryPlayer invPlayer, TileEntityAMSBase tedf) { amsBase = tedf; //Cool 1 In this.addSlotToContainer(new Slot(tedf, 0, 8, 18)); //Cool 1 Out this.addSlotToContainer(new Slot(tedf, 1, 8, 54)); //Cool 2 In this.addSlotToContainer(new Slot(tedf, 2, 152, 18)); //Cool 2 Out this.addSlotToContainer(new Slot(tedf, 3, 152, 54)); //Fuel 1 In this.addSlotToContainer(new Slot(tedf, 4, 8, 72)); //Fuel 1 Out this.addSlotToContainer(new Slot(tedf, 5, 8, 108)); //Fuel 2 In this.addSlotToContainer(new Slot(tedf, 6, 152, 72)); //Fuel 2 Out this.addSlotToContainer(new Slot(tedf, 7, 152, 108)); //Moderator this.addSlotToContainer(new Slot(tedf, 8, 80, 45)); this.addSlotToContainer(new Slot(tedf, 9, 62, 63)); this.addSlotToContainer(new Slot(tedf, 10, 98, 63)); this.addSlotToContainer(new Slot(tedf, 11, 80, 81)); //Core this.addSlotToContainer(new Slot(tedf, 12, 80, 63)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56)); } } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 3) { if (!this.mergeItemStack(var5, 4, this.inventorySlots.size(), true)) { return null; } } else return null; if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return amsBase.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.heat != this.amsBase.heat) { par1.sendProgressBarUpdate(this, 0, this.amsBase.heat); } if(this.warning != this.amsBase.warning) { par1.sendProgressBarUpdate(this, 2, this.amsBase.warning); } if(this.mode != this.amsBase.mode) { par1.sendProgressBarUpdate(this, 4, this.amsBase.mode); } } this.heat = this.amsBase.heat; this.warning = this.amsBase.warning; this.mode = this.amsBase.mode; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { amsBase.heat = j; } if(i == 1) { amsBase.efficiency = j; } if(i == 2) { amsBase.warning = j; } if(i == 3) { amsBase.field = j; } if(i == 4) { amsBase.mode = j; } } }