package com.hbm.entity.projectile; import com.hbm.handler.BulletConfiguration; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IProjectile; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class EntityBulletBase extends Entity implements IProjectile { private BulletConfiguration config; private EntityLivingBase shooter; private EntityBulletBase(World world) { super(world); } private EntityBulletBase(World world, BulletConfiguration config) { super(world); this.config = config; this.setSize(0.5F, 0.5F); } public EntityBulletBase(World world, BulletConfiguration config, EntityLivingBase entity, float vel) { super(world); this.config = config; shooter = entity; this.setLocationAndAngles(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ, entity.rotationYaw, entity.rotationPitch); this.posX -= MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F; this.posY -= 0.10000000149011612D; this.posZ -= MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F; this.setPosition(this.posX, this.posY, this.posZ); this.motionX = -MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI); this.motionZ = MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float) Math.PI); this.motionY = (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI)); this.setSize(0.5F, 0.5F); this.dataWatcher.updateObject(16, (byte)config.style); this.dataWatcher.updateObject(17, (byte)config.trail); } @Override public void setThrowableHeading(double moX, double moY, double moZ, float mult1, float mult2) { float deviation = 0; if(config != null) deviation = config.spread; float f2 = MathHelper.sqrt_double(moX * moX + moY * moY + moZ * moZ); moX /= f2; moY /= f2; moZ /= f2; moX += this.rand.nextGaussian() * /*(this.rand.nextBoolean() ? -1 : 1) **/ deviation * mult2; moY += this.rand.nextGaussian() * /*(this.rand.nextBoolean() ? -1 : 1) **/ deviation * mult2; moZ += this.rand.nextGaussian() * /*(this.rand.nextBoolean() ? -1 : 1) **/ deviation * mult2; moX *= mult1; moY *= mult1; moZ *= mult1; this.motionX = moX; this.motionY = moY; this.motionZ = moZ; float f3 = MathHelper.sqrt_double(moX * moX + moZ * moZ); this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(moX, moZ) * 180.0D / Math.PI); this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(moY, f3) * 180.0D / Math.PI); } @Override protected void entityInit() { //style this.dataWatcher.addObject(16, Byte.valueOf((byte) 0)); //trail this.dataWatcher.addObject(17, Byte.valueOf((byte) 0)); } @Override public void onUpdate() { super.onUpdate(); if(config == null) { this.setDead(); return; } } @Override protected void readEntityFromNBT(NBTTagCompound p_70037_1_) { // TODO Auto-generated method stub } @Override protected void writeEntityToNBT(NBTTagCompound p_70014_1_) { // TODO Auto-generated method stub } }