## Changed * Updated textures for some nuclear bomb GUIs * RBMK fuel rods too hot to be taken out manually can now be removed by players in creative mode * Updated the SILEX recycling recipe for MOX fuel to reflect the recent recipe change * High-xenon MOX pellets now yield xenon-135 again * Improved logging for incorrectly configured machine recipes ## Fixed * Fixed some damage categories not applying correctly, causing things like general energy resistance to not work against lasers * Fixed RoR components not being able to be attached to the top of reasim fuel rods