package com.hbm.inventory.gui; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerAssemfac; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityMachineAssemfac; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.util.ResourceLocation; @Deprecated public class GUIAssemfac extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_assemfac.png"); private static ResourceLocation chemfac = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_chemfac.png"); private TileEntityMachineAssemfac assemfac; public GUIAssemfac(InventoryPlayer invPlayer, TileEntityMachineAssemfac tedf) { super(new ContainerAssemfac(invPlayer, tedf)); assemfac = tedf; this.xSize = 256; this.ySize = 256; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 234, guiTop + 164, 16, 52, assemfac.power, assemfac.getMaxPower()); assemfac.water.renderTankInfo(this, mouseX, mouseY, guiLeft + 209, guiTop + 181, 9, 54); assemfac.steam.renderTankInfo(this, mouseX, mouseY, guiLeft + 218, guiTop + 181, 9, 54); for(int i = 0; i < 8; i++) { if(assemfac.maxProgress[i] > 0) { int progress = assemfac.progress[i] * 16 / assemfac.maxProgress[i]; if(progress > 0) { GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); int x = guiLeft + 234; int y = guiTop + 13 + 16 * i; GL11.glColorMask(true, true, true, false); this.drawGradientRect(x, y, x + progress + 1, y + 16, -2130706433, -2130706433); GL11.glColorMask(true, true, true, true); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); } } } } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { } @Override protected void drawGuiContainerBackgroundLayer(float interp, int mX, int mY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); Minecraft.getMinecraft().getTextureManager().bindTexture(chemfac); int p = (int) (assemfac.power * 52 / assemfac.getMaxPower()); drawTexturedModalRect(guiLeft + 234, guiTop + 216 - p, 0, 219 - p, 16, p); if(assemfac.power > 0) drawTexturedModalRect(guiLeft + 238, guiTop + 150, 0, 219, 9, 12); assemfac.water.renderTank(guiLeft + 210, guiTop + 234, this.zLevel, 7, 52); assemfac.steam.renderTank(guiLeft + 219, guiTop + 234, this.zLevel, 7, 52); if(Keyboard.isKeyDown(Keyboard.KEY_LMENU)) for(int i = 0; i < this.inventorySlots.inventorySlots.size(); i++) { Slot s = this.inventorySlots.getSlot(i); this.fontRendererObj.drawStringWithShadow(i + "", guiLeft + s.xDisplayPosition + 2, guiTop + s.yDisplayPosition, 0xffffff); this.fontRendererObj.drawStringWithShadow(s.getSlotIndex() + "", guiLeft + s.xDisplayPosition + 2, guiTop + s.yDisplayPosition + 8, 0xff8080); } } }