package com.hbm.handler; import java.util.HashMap; import java.util.Map.Entry; import com.hbm.handler.guncfg.*; import com.hbm.items.ModItems; public class BulletConfigSyncingUtil { private static HashMap configSet = new HashMap(); static int i = 0; /// duplicate ids will cause wrong configs to be loaded /// public static int TEST_CONFIG = i++; public static int IRON_REVOLVER = i++; public static int STEEL_REVOLVER = i++; public static int LEAD_REVOLVER = i++; public static int GOLD_REVOLVER = i++; public static int CURSED_REVOLVER = i++; public static int SCHRABIDIUM_REVOLVER = i++; public static int NIGHT_REVOLVER = i++; public static int NIGHT2_REVOLVER = i++; public static int SATURNITE_REVOLVER = i++; public static int DESH_REVOLVER = i++; public static int G20_NORMAL = i++; public static int G20_SLUG = i++; public static int G20_FLECHETTE = i++; public static int G20_FIRE = i++; public static int G20_SHRAPNEL = i++; public static int G20_EXPLOSIVE = i++; public static int G20_CAUSTIC = i++; public static int G20_SHOCK = i++; public static int G20_WITHER = i++; public static int G20_SLEEK = i++; public static int ROCKET_NORMAL = i++; public static int ROCKET_HE = i++; public static int ROCKET_INCENDIARY = i++; public static int ROCKET_SHRAPNEL = i++; public static int ROCKET_EMP = i++; public static int ROCKET_GLARE = i++; public static int ROCKET_SLEEK = i++; public static int ROCKET_NUKE = i++; public static int ROCKET_CHAINSAW = i++; public static int ROCKET_TOXIC = i++; public static int ROCKET_PHOSPHORUS = i++; public static int ROCKET_CANISTER = i++; public static int ROCKET_ERROR = i++; public static int GRENADE_NORMAL = i++; public static int GRENADE_HE = i++; public static int GRENADE_INCENDIARY = i++; public static int GRENADE_CHEMICAL = i++; public static int GRENADE_SLEEK = i++; public static int GRENADE_CONCUSSION = i++; public static int GRENADE_FINNED = i++; public static int GRENADE_NUCLEAR = i++; public static int GRENADE_PHOSPHORUS = i++; public static int GRENADE_TRACER = i++; public static int GRENADE_KAMPF = i++; public static int G12_NORMAL = i++; public static int G12_INCENDIARY = i++; public static int G12_SHRAPNEL = i++; public static int G12_DU = i++; public static int G12_AM = i++; public static int G12_SLEEK = i++; public static int LR22_NORMAL = i++; public static int LR22_AP = i++; public static int LR22_NORMAL_FIRE = i++; public static int LR22_AP_FIRE = i++; public static int M44_NORMAL = i++; public static int M44_AP = i++; public static int M44_DU = i++; public static int M44_STAR = i++; public static int M44_PIP = i++; public static int M44_BJ = i++; public static int M44_SILVER = i++; public static int M44_ROCKET = i++; public static int M44_PHOSPHORUS = i++; public static int P9_NORMAL = i++; public static int P9_AP = i++; public static int P9_DU = i++; public static int P9_ROCKET = i++; public static int BMG50_NORMAL = i++; public static int BMG50_INCENDIARY = i++; public static int BMG50_EXPLOSIVE = i++; public static int BMG50_AP = i++; public static int BMG50_DU = i++; public static int BMG50_STAR = i++; public static int BMG50_PHOSPHORUS = i++; public static int BMG50_SLEEK = i++; public static int BMG50_FLECHETTE_NORMAL = i++; public static int BMG50_FLECHETTE_AM = i++; public static int BMG50_FLECHETTE_PO = i++; public static int R5_NORMAL = i++; public static int R5_EXPLOSIVE = i++; public static int R5_DU = i++; public static int R5_STAR = i++; public static int R5_NORMAL_BOLT = i++; public static int R5_EXPLOSIVE_BOLT = i++; public static int R5_DU_BOLT = i++; public static int R5_STAR_BOLT = i++; public static int AE50_NORMAL = i++; public static int AE50_AP = i++; public static int AE50_DU = i++; public static int AE50_STAR = i++; public static int G4_NORMAL = i++; public static int G4_SLUG = i++; public static int G4_FLECHETTE = i++; public static int G4_FLECHETTE_PHOSPHORUS = i++; public static int G4_EXPLOSIVE = i++; public static int G4_SEMTEX = i++; public static int G4_BALEFIRE = i++; public static int G4_KAMPF = i++; public static int G4_CANISTER = i++; public static int G4_CLAW = i++; public static int G4_VAMPIRE = i++; public static int G4_VOID = i++; public static int G4_TITAN = i++; public static int G4_SLEEK = i++; public static int SPECIAL_OSIPR = i++; public static int SPECIAL_OSIPR_CHARGED = i++; public static int SPECIAL_GAUSS = i++; public static int SPECIAL_GAUSS_CHARGED = i++; public static int SPECIAL_EMP = i++; public static int FLAMER_NORMAL = i++; public static int FLAMER_NAPALM = i++; public static int FLAMER_WP = i++; public static int FLAMER_VAPORIZER = i++; public static int FLAMER_GAS = i++; public static int FEXT_NORMAL = i++; public static int FEXT_FOAM = i++; public static int FEXT_SAND = i++; public static int R556_NORMAL = i++; public static int R556_GOLD = i++; public static int R556_PHOSPHORUS = i++; public static int R556_AP = i++; public static int R556_DU = i++; public static int R556_STAR = i++; public static int R556_SLEEK = i++; public static int R556_TRACER = i++; public static int R556_FLECHETTE = i++; public static int R556_FLECHETTE_INCENDIARY = i++; public static int R556_FLECHETTE_PHOSPHORUS = i++; public static int R556_FLECHETTE_DU = i++; public static int R556_FLECHETTE_SLEEK = i++; public static int R556_K = i++; public static int B75_NORMAL = i++; public static int B75_INCENDIARY = i++; public static int B75_HE = i++; public static int NEEDLE_GPS = i++; public static int NEEDLE_NUKE = i++; public static int DART_NORMAL = i++; public static int G20_NORMAL_FIRE = i++; public static int G20_SHRAPNEL_FIRE = i++; public static int G20_SLUG_FIRE = i++; public static int G20_FLECHETTE_FIRE = i++; public static int G20_EXPLOSIVE_FIRE = i++; public static int G20_CAUSTIC_FIRE = i++; public static int G20_SHOCK_FIRE = i++; public static int G20_WITHER_FIRE = i++; public static int ROCKET_NORMAL_LASER = i++; public static int ROCKET_HE_LASER = i++; public static int ROCKET_INCENDIARY_LASER = i++; public static int ROCKET_SHRAPNEL_LASER = i++; public static int ROCKET_EMP_LASER = i++; public static int ROCKET_GLARE_LASER = i++; public static int ROCKET_SLEEK_LASER = i++; public static int ROCKET_NUKE_LASER = i++; public static int ROCKET_CHAINSAW_LASER = i++; public static int ROCKET_TOXIC_LASER = i++; public static int ROCKET_PHOSPHORUS_LASER = i++; public static int ROCKET_STINGER = i++; public static int ROCKET_STINGER_HE = i++; public static int ROCKET_STINGER_INCENDIARY = i++; public static int ROCKET_STINGER_NUCLEAR = i++; public static int ROCKET_STINGER_BONES = i++; public static int SHELL_NORMAL = i++; public static int SHELL_EXPLOSIVE = i++; public static int SHELL_AP = i++; public static int SHELL_DU = i++; public static int SHELL_W9 = i++; public static int DGK_NORMAL = i++; public static int FLA_NORMAL = i++; public static int NUKE_NORMAL = i++; public static int NUKE_LOW = i++; public static int NUKE_HIGH = i++; public static int NUKE_TOTS = i++; public static int NUKE_SAFE = i++; public static int NUKE_PUMPKIN = i++; public static int NUKE_PROTO_NORMAL = i++; public static int NUKE_PROTO_LOW = i++; public static int NUKE_PROTO_HIGH = i++; public static int NUKE_PROTO_TOTS = i++; public static int NUKE_PROTO_SAFE = i++; public static int NUKE_PROTO_PUMPKIN = i++; public static int NUKE_MIRV_NORMAL = i++; public static int NUKE_MIRV_LOW = i++; public static int NUKE_MIRV_HIGH = i++; public static int NUKE_MIRV_SAFE = i++; public static int NUKE_MIRV_SPECIAL = i++; public static int NUKE_AMAT = i++; public static int ZOMG_BOLT = i++; public static int TURBINE = i++; public static int CHL_LR22 = i++; public static int CHL_LR22_FIRE = i++; public static int CHL_M44 = i++; public static int CHL_P9 = i++; public static int CHL_BMG50 = i++; public static int CHL_R5 = i++; public static int CHL_R5_BOLT = i++; public static int CHL_AE50 = i++; public static int CHL_R556 = i++; public static int CHL_R556_FLECHETTE = i++; public static int MASKMAN_BULLET = i++; public static int MASKMAN_ORB = i++; public static int MASKMAN_BOLT = i++; public static int MASKMAN_ROCKET = i++; public static int MASKMAN_TRACER = i++; public static int MASKMAN_METEOR = i++; public static int WORM_BOLT = i++; public static int WORM_LASER = i++; public static int UFO_ROCKET = i++; public static void loadConfigsForSync() { configSet.put(TEST_CONFIG, BulletConfigFactory.getTestConfig()); configSet.put(IRON_REVOLVER, Gun357MagnumFactory.getRevIronConfig()); configSet.put(STEEL_REVOLVER, Gun357MagnumFactory.getRevSteelConfig()); configSet.put(LEAD_REVOLVER, Gun357MagnumFactory.getRevLeadConfig()); configSet.put(GOLD_REVOLVER, Gun357MagnumFactory.getRevGoldConfig()); configSet.put(CURSED_REVOLVER, Gun357MagnumFactory.getRevCursedConfig()); configSet.put(SCHRABIDIUM_REVOLVER, Gun357MagnumFactory.getRevSchrabidiumConfig()); configSet.put(NIGHT_REVOLVER, Gun357MagnumFactory.getRevNightmareConfig()); configSet.put(NIGHT2_REVOLVER, Gun357MagnumFactory.getRevNightmare2Config()); configSet.put(SATURNITE_REVOLVER, Gun357MagnumFactory.getRevSteelConfig().setToFire(3)); configSet.put(DESH_REVOLVER, Gun357MagnumFactory.getRevDeshConfig()); configSet.put(G20_NORMAL, Gun20GaugeFactory.get20GaugeConfig()); configSet.put(G20_SLUG, Gun20GaugeFactory.get20GaugeSlugConfig()); configSet.put(G20_FLECHETTE, Gun20GaugeFactory.get20GaugeFlechetteConfig()); configSet.put(G20_FIRE, Gun20GaugeFactory.get20GaugeFireConfig()); configSet.put(G20_SHRAPNEL, Gun20GaugeFactory.get20GaugeShrapnelConfig()); configSet.put(G20_EXPLOSIVE, Gun20GaugeFactory.get20GaugeExplosiveConfig()); configSet.put(G20_CAUSTIC, Gun20GaugeFactory.get20GaugeCausticConfig()); configSet.put(G20_SHOCK, Gun20GaugeFactory.get20GaugeShockConfig()); configSet.put(G20_WITHER, Gun20GaugeFactory.get20GaugeWitherConfig()); configSet.put(G20_SLEEK, Gun20GaugeFactory.get20GaugeSleekConfig()); configSet.put(ROCKET_NORMAL, GunRocketFactory.getRocketConfig()); configSet.put(ROCKET_HE, GunRocketFactory.getRocketHEConfig()); configSet.put(ROCKET_INCENDIARY, GunRocketFactory.getRocketIncendiaryConfig()); configSet.put(ROCKET_PHOSPHORUS, GunRocketFactory.getRocketPhosphorusConfig()); configSet.put(ROCKET_SHRAPNEL, GunRocketFactory.getRocketShrapnelConfig()); configSet.put(ROCKET_EMP, GunRocketFactory.getRocketEMPConfig()); configSet.put(ROCKET_GLARE, GunRocketFactory.getRocketGlareConfig()); configSet.put(ROCKET_SLEEK, GunRocketFactory.getRocketSleekConfig()); configSet.put(ROCKET_NUKE, GunRocketFactory.getRocketNukeConfig()); configSet.put(ROCKET_CHAINSAW, GunRocketFactory.getRocketRPCConfig()); configSet.put(ROCKET_TOXIC, GunRocketFactory.getRocketChlorineConfig()); configSet.put(ROCKET_CANISTER, GunRocketFactory.getRocketCanisterConfig()); configSet.put(ROCKET_ERROR, GunRocketFactory.getRocketErrorConfig()); configSet.put(ROCKET_STINGER, GunRocketHomingFactory.getRocketStingerConfig()); configSet.put(ROCKET_STINGER_HE, GunRocketHomingFactory.getRocketStingerHEConfig()); configSet.put(ROCKET_STINGER_INCENDIARY, GunRocketHomingFactory.getRocketStingerIncendiaryConfig()); configSet.put(ROCKET_STINGER_NUCLEAR, GunRocketHomingFactory.getRocketStingerNuclearConfig()); configSet.put(ROCKET_STINGER_BONES, GunRocketHomingFactory.getRocketStingerBonesConfig()); configSet.put(GRENADE_NORMAL, GunGrenadeFactory.getGrenadeConfig()); configSet.put(GRENADE_HE, GunGrenadeFactory.getGrenadeHEConfig()); configSet.put(GRENADE_INCENDIARY, GunGrenadeFactory.getGrenadeIncendirayConfig()); configSet.put(GRENADE_PHOSPHORUS, GunGrenadeFactory.getGrenadePhosphorusConfig()); configSet.put(GRENADE_CHEMICAL, GunGrenadeFactory.getGrenadeChlorineConfig()); configSet.put(GRENADE_SLEEK, GunGrenadeFactory.getGrenadeSleekConfig()); configSet.put(GRENADE_CONCUSSION, GunGrenadeFactory.getGrenadeConcussionConfig()); configSet.put(GRENADE_FINNED, GunGrenadeFactory.getGrenadeFinnedConfig()); configSet.put(GRENADE_NUCLEAR, GunGrenadeFactory.getGrenadeNuclearConfig()); configSet.put(GRENADE_TRACER, GunGrenadeFactory.getGrenadeTracerConfig()); configSet.put(GRENADE_KAMPF, GunGrenadeFactory.getGrenadeKampfConfig()); configSet.put(G12_NORMAL, Gun12GaugeFactory.get12GaugeConfig()); configSet.put(G12_INCENDIARY, Gun12GaugeFactory.get12GaugeFireConfig()); configSet.put(G12_SHRAPNEL, Gun12GaugeFactory.get12GaugeShrapnelConfig()); configSet.put(G12_DU, Gun12GaugeFactory.get12GaugeDUConfig()); configSet.put(G12_AM, Gun12GaugeFactory.get12GaugeAMConfig()); configSet.put(G12_SLEEK, Gun12GaugeFactory.get12GaugeSleekConfig()); configSet.put(LR22_NORMAL, Gun22LRFactory.get22LRConfig()); configSet.put(LR22_AP, Gun22LRFactory.get22LRAPConfig()); configSet.put(LR22_NORMAL_FIRE, Gun22LRFactory.get22LRConfig().setToFire(3)); configSet.put(LR22_AP_FIRE, Gun22LRFactory.get22LRAPConfig().setToFire(3)); configSet.put(M44_NORMAL, Gun44MagnumFactory.getNoPipConfig()); configSet.put(M44_AP, Gun44MagnumFactory.getNoPipAPConfig()); configSet.put(M44_DU, Gun44MagnumFactory.getNoPipDUConfig()); configSet.put(M44_PHOSPHORUS, Gun44MagnumFactory.getPhosphorusConfig()); configSet.put(M44_STAR, Gun44MagnumFactory.getNoPipStarConfig()); configSet.put(M44_PIP, Gun44MagnumFactory.getPipConfig()); configSet.put(M44_BJ, Gun44MagnumFactory.getBJConfig()); configSet.put(M44_SILVER, Gun44MagnumFactory.getSilverStormConfig()); configSet.put(M44_ROCKET, Gun44MagnumFactory.getRocketConfig()); configSet.put(P9_NORMAL, Gun9mmFactory.get9mmConfig()); configSet.put(P9_AP, Gun9mmFactory.get9mmAPConfig()); configSet.put(P9_DU, Gun9mmFactory.get9mmDUConfig()); configSet.put(P9_ROCKET, Gun9mmFactory.get9mmRocketConfig()); configSet.put(BMG50_NORMAL, Gun50BMGFactory.get50BMGConfig()); configSet.put(BMG50_INCENDIARY, Gun50BMGFactory.get50BMGFireConfig()); configSet.put(BMG50_PHOSPHORUS, Gun50BMGFactory.get50BMGPhosphorusConfig()); configSet.put(BMG50_EXPLOSIVE, Gun50BMGFactory.get50BMGExplosiveConfig()); configSet.put(BMG50_AP, Gun50BMGFactory.get50BMGAPConfig()); configSet.put(BMG50_DU, Gun50BMGFactory.get50BMGDUConfig()); configSet.put(BMG50_STAR, Gun50BMGFactory.get50BMGStarConfig()); configSet.put(BMG50_SLEEK, Gun50BMGFactory.get50BMGSleekConfig()); configSet.put(BMG50_FLECHETTE_NORMAL, Gun50BMGFactory.get50BMGFlechetteConfig()); configSet.put(BMG50_FLECHETTE_AM, Gun50BMGFactory.get50BMGFlechetteAMConfig()); configSet.put(BMG50_FLECHETTE_PO, Gun50BMGFactory.get50BMGFlechettePOConfig()); configSet.put(R5_NORMAL, Gun5mmFactory.get5mmConfig()); configSet.put(R5_EXPLOSIVE, Gun5mmFactory.get5mmExplosiveConfig()); configSet.put(R5_DU, Gun5mmFactory.get5mmDUConfig()); configSet.put(R5_STAR, Gun5mmFactory.get5mmStarConfig()); configSet.put(R5_NORMAL_BOLT, Gun5mmFactory.get5mmConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE)); configSet.put(R5_EXPLOSIVE_BOLT, Gun5mmFactory.get5mmExplosiveConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE)); configSet.put(R5_DU_BOLT, Gun5mmFactory.get5mmDUConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE)); configSet.put(R5_STAR_BOLT, Gun5mmFactory.get5mmStarConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE)); configSet.put(AE50_NORMAL, Gun50AEFactory.get50AEConfig()); configSet.put(AE50_AP, Gun50AEFactory.get50APConfig()); configSet.put(AE50_DU, Gun50AEFactory.get50DUConfig()); configSet.put(AE50_STAR, Gun50AEFactory.get50StarConfig()); configSet.put(G4_NORMAL, Gun4GaugeFactory.get4GaugeConfig()); configSet.put(G4_SLUG, Gun4GaugeFactory.get4GaugeSlugConfig()); configSet.put(G4_FLECHETTE, Gun4GaugeFactory.get4GaugeFlechetteConfig()); configSet.put(G4_FLECHETTE_PHOSPHORUS, Gun4GaugeFactory.get4GaugeFlechettePhosphorusConfig()); configSet.put(G4_EXPLOSIVE, Gun4GaugeFactory.get4GaugeExplosiveConfig()); configSet.put(G4_SEMTEX, Gun4GaugeFactory.get4GaugeMiningConfig()); configSet.put(G4_BALEFIRE, Gun4GaugeFactory.get4GaugeBalefireConfig()); configSet.put(G4_KAMPF, Gun4GaugeFactory.getGrenadeKampfConfig()); configSet.put(G4_CANISTER, Gun4GaugeFactory.getGrenadeCanisterConfig()); configSet.put(G4_CLAW, Gun4GaugeFactory.get4GaugeClawConfig()); configSet.put(G4_VAMPIRE, Gun4GaugeFactory.get4GaugeVampireConfig()); configSet.put(G4_VOID, Gun4GaugeFactory.get4GaugeVoidConfig()); configSet.put(G4_TITAN, Gun4GaugeFactory.get4GaugeQuackConfig()); configSet.put(G4_SLEEK, Gun4GaugeFactory.get4GaugeSleekConfig()); configSet.put(SPECIAL_OSIPR, GunOSIPRFactory.getPulseConfig()); configSet.put(SPECIAL_OSIPR_CHARGED, GunOSIPRFactory.getPulseChargedConfig()); configSet.put(SPECIAL_GAUSS, GunGaussFactory.getGaussConfig()); configSet.put(SPECIAL_GAUSS_CHARGED, GunGaussFactory.getAltConfig()); configSet.put(SPECIAL_EMP, GunEnergyFactory.getOrbusConfig()); configSet.put(FLAMER_NORMAL, GunEnergyFactory.getFlameConfig()); configSet.put(FLAMER_NAPALM, GunEnergyFactory.getNapalmConfig()); configSet.put(FLAMER_WP, GunEnergyFactory.getPhosphorusConfig()); configSet.put(FLAMER_VAPORIZER, GunEnergyFactory.getVaporizerConfig()); configSet.put(FLAMER_GAS, GunEnergyFactory.getGasConfig()); configSet.put(FEXT_NORMAL, GunEnergyFactory.getFextConfig()); configSet.put(FEXT_FOAM, GunEnergyFactory.getFextFoamConfig()); configSet.put(FEXT_SAND, GunEnergyFactory.getFextSandConfig()); configSet.put(R556_NORMAL, Gun556mmFactory.get556Config()); configSet.put(R556_GOLD, Gun556mmFactory.get556GoldConfig()); configSet.put(R556_PHOSPHORUS, Gun556mmFactory.get556PhosphorusConfig()); configSet.put(R556_AP, Gun556mmFactory.get556APConfig()); configSet.put(R556_DU, Gun556mmFactory.get556DUConfig()); configSet.put(R556_STAR, Gun556mmFactory.get556StarConfig()); configSet.put(R556_SLEEK, Gun556mmFactory.get556SleekConfig()); configSet.put(R556_TRACER, Gun556mmFactory.get556TracerConfig()); configSet.put(R556_FLECHETTE, Gun556mmFactory.get556FlechetteConfig()); configSet.put(R556_FLECHETTE_INCENDIARY, Gun556mmFactory.get556FlechetteIncendiaryConfig()); configSet.put(R556_FLECHETTE_PHOSPHORUS, Gun556mmFactory.get556FlechettePhosphorusConfig()); configSet.put(R556_FLECHETTE_DU, Gun556mmFactory.get556FlechetteDUConfig()); configSet.put(R556_FLECHETTE_SLEEK, Gun556mmFactory.get556FlechetteSleekConfig()); configSet.put(R556_K, Gun556mmFactory.get556KConfig()); configSet.put(B75_NORMAL, Gun75BoltFactory.get75BoltConfig()); configSet.put(B75_INCENDIARY, Gun75BoltFactory.get75BoltIncConfig()); configSet.put(B75_HE, Gun75BoltFactory.get75BoltHEConfig()); configSet.put(NEEDLE_GPS, GunDartFactory.getGPSConfig()); configSet.put(NEEDLE_NUKE, GunDartFactory.getNukeConfig()); configSet.put(DART_NORMAL, GunDartFactory.getNERFConfig()); configSet.put(G20_NORMAL_FIRE, Gun20GaugeFactory.get20GaugeConfig().setToFire(3)); configSet.put(G20_SHRAPNEL_FIRE, Gun20GaugeFactory.get20GaugeShrapnelConfig().setToFire(3)); configSet.put(G20_SLUG_FIRE, Gun20GaugeFactory.get20GaugeSlugConfig().setToFire(3)); configSet.put(G20_FLECHETTE_FIRE, Gun20GaugeFactory.get20GaugeFlechetteConfig().setToFire(3)); configSet.put(G20_EXPLOSIVE_FIRE, Gun20GaugeFactory.get20GaugeExplosiveConfig().setToFire(3)); configSet.put(G20_CAUSTIC_FIRE, Gun20GaugeFactory.get20GaugeCausticConfig().setToFire(3)); configSet.put(G20_SHOCK_FIRE, Gun20GaugeFactory.get20GaugeShockConfig().setToFire(3)); configSet.put(G20_WITHER_FIRE, Gun20GaugeFactory.get20GaugeWitherConfig().setToFire(3)); configSet.put(ROCKET_NORMAL_LASER, GunRocketFactory.getRocketConfig().setToGuided()); configSet.put(ROCKET_HE_LASER, GunRocketFactory.getRocketHEConfig().setToGuided()); configSet.put(ROCKET_INCENDIARY_LASER, GunRocketFactory.getRocketIncendiaryConfig().setToGuided()); configSet.put(ROCKET_PHOSPHORUS_LASER, GunRocketFactory.getRocketPhosphorusConfig().setToGuided()); configSet.put(ROCKET_SHRAPNEL_LASER, GunRocketFactory.getRocketShrapnelConfig().setToGuided()); configSet.put(ROCKET_EMP_LASER, GunRocketFactory.getRocketEMPConfig().setToGuided()); configSet.put(ROCKET_GLARE_LASER, GunRocketFactory.getRocketGlareConfig().setToGuided()); configSet.put(ROCKET_SLEEK_LASER, GunRocketFactory.getRocketSleekConfig().setToGuided()); configSet.put(ROCKET_NUKE_LASER, GunRocketFactory.getRocketNukeConfig().setToGuided()); configSet.put(ROCKET_CHAINSAW_LASER, GunRocketFactory.getRocketRPCConfig().setToGuided()); configSet.put(ROCKET_TOXIC_LASER, GunRocketFactory.getRocketChlorineConfig().setToGuided()); configSet.put(SHELL_NORMAL, GunCannonFactory.getShellConfig()); configSet.put(SHELL_EXPLOSIVE, GunCannonFactory.getShellExplosiveConfig()); configSet.put(SHELL_AP, GunCannonFactory.getShellAPConfig()); configSet.put(SHELL_DU, GunCannonFactory.getShellDUConfig()); configSet.put(SHELL_W9, GunCannonFactory.getShellW9Config()); configSet.put(DGK_NORMAL, GunDGKFactory.getDGKConfig()); configSet.put(FLA_NORMAL, GunEnergyFactory.getTurretConfig()); configSet.put(NUKE_NORMAL, GunFatmanFactory.getNukeConfig()); configSet.put(NUKE_LOW, GunFatmanFactory.getNukeLowConfig()); configSet.put(NUKE_HIGH, GunFatmanFactory.getNukeHighConfig()); configSet.put(NUKE_TOTS, GunFatmanFactory.getNukeTotsConfig()); configSet.put(NUKE_SAFE, GunFatmanFactory.getNukeSafeConfig()); configSet.put(NUKE_PUMPKIN, GunFatmanFactory.getNukePumpkinConfig()); configSet.put(NUKE_PROTO_NORMAL, GunFatmanFactory.getNukeConfig().accuracyMod(20F)); configSet.put(NUKE_PROTO_LOW, GunFatmanFactory.getNukeLowConfig().accuracyMod(20F)); configSet.put(NUKE_PROTO_HIGH, GunFatmanFactory.getNukeHighConfig().accuracyMod(20F)); configSet.put(NUKE_PROTO_TOTS, GunFatmanFactory.getNukeTotsConfig().accuracyMod(20F)); configSet.put(NUKE_PROTO_SAFE, GunFatmanFactory.getNukeSafeConfig().accuracyMod(20F)); configSet.put(NUKE_PROTO_PUMPKIN, GunFatmanFactory.getNukePumpkinConfig().accuracyMod(20F)); configSet.put(NUKE_MIRV_NORMAL, GunFatmanFactory.getMirvConfig()); configSet.put(NUKE_MIRV_LOW, GunFatmanFactory.getMirvLowConfig()); configSet.put(NUKE_MIRV_HIGH, GunFatmanFactory.getMirvHighConfig()); configSet.put(NUKE_MIRV_SAFE, GunFatmanFactory.getMirvSafeConfig()); configSet.put(NUKE_MIRV_SPECIAL, GunFatmanFactory.getMirvSpecialConfig()); configSet.put(NUKE_AMAT, GunFatmanFactory.getBalefireConfig()); configSet.put(ZOMG_BOLT, GunEnergyFactory.getZOMGBoltConfig()); configSet.put(TURBINE, GunEnergyFactory.getTurbineConfig()); configSet.put(CHL_LR22, Gun22LRFactory.get22LRConfig().setToHoming(ModItems.ammo_22lr_chlorophyte)); configSet.put(CHL_LR22_FIRE, Gun22LRFactory.get22LRConfig().setToFire(3).setToHoming(ModItems.ammo_22lr_chlorophyte)); configSet.put(CHL_M44, Gun44MagnumFactory.getNoPipConfig().setToHoming(ModItems.ammo_44_chlorophyte)); configSet.put(CHL_P9, Gun9mmFactory.get9mmConfig().setToHoming(ModItems.ammo_9mm_chlorophyte)); configSet.put(CHL_BMG50, Gun50BMGFactory.get50BMGConfig().setToHoming(ModItems.ammo_50bmg_chlorophyte)); configSet.put(CHL_R5, Gun5mmFactory.get5mmConfig().setToHoming(ModItems.ammo_5mm_chlorophyte)); configSet.put(CHL_R5_BOLT, Gun5mmFactory.get5mmConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE).setToHoming(ModItems.ammo_5mm_chlorophyte)); configSet.put(CHL_AE50, Gun50AEFactory.get50AEConfig().setToHoming(ModItems.ammo_50ae_chlorophyte)); configSet.put(CHL_R556, Gun556mmFactory.get556Config().setToHoming(ModItems.ammo_556_chlorophyte)); configSet.put(CHL_R556_FLECHETTE, Gun556mmFactory.get556FlechetteConfig().setToHoming(ModItems.ammo_556_flechette_chlorophyte)); configSet.put(MASKMAN_BULLET, GunNPCFactory.getMaskmanBullet()); configSet.put(MASKMAN_ORB, GunNPCFactory.getMaskmanOrb()); configSet.put(MASKMAN_BOLT, GunNPCFactory.getMaskmanBolt()); configSet.put(MASKMAN_ROCKET, GunNPCFactory.getMaskmanRocket()); configSet.put(MASKMAN_TRACER, GunNPCFactory.getMaskmanTracer()); configSet.put(MASKMAN_METEOR, GunNPCFactory.getMaskmanMeteor()); configSet.put(WORM_BOLT, GunNPCFactory.getWormBolt()); configSet.put(WORM_LASER, GunNPCFactory.getWormHeadBolt()); configSet.put(UFO_ROCKET, GunNPCFactory.getRocketUFOConfig()); } public static BulletConfiguration pullConfig(int key) { return configSet.get(key); } public static int getKey(BulletConfiguration config) { for(Entry e : configSet.entrySet()) { if(e.getValue() == config) return e.getKey(); } return -1; } }