package com.hbm.entity.logic; import java.util.ArrayList; import java.util.List; import com.hbm.blocks.ModBlocks; import com.hbm.entity.particle.EntityGasFlameFX; import com.hbm.entity.projectile.EntityBombletZeta; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.lib.ModDamageSource; import com.hbm.main.MainRegistry; import com.hbm.tileentity.deco.TileEntityBomber; import com.hbm.tileentity.machine.TileEntityMachineRadar; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.World; import net.minecraftforge.common.ForgeChunkManager; import net.minecraftforge.common.ForgeChunkManager.Ticket; import net.minecraftforge.common.ForgeChunkManager.Type; public class EntityBomber extends Entity implements IChunkLoader { int timer = 200; int bombStart = 75; int bombStop = 125; int bombRate = 3; int type = 0; public int health = 50; public EntityBomber(World p_i1582_1_) { super(p_i1582_1_); this.ignoreFrustumCheck = true; this.setSize(8.0F, 4.0F); } public boolean canBeCollidedWith() { return this.health > 0; } public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) { if(p_70097_1_ == ModDamageSource.nuclearBlast) return false; if (this.isEntityInvulnerable()) { return false; } else { if (!this.isDead && !this.worldObj.isRemote && this.health > 0) { health -= p_70097_2_; if (this.health <= 0) { this.killBomber(); } } return true; } } private void killBomber() { ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true); } @Override public void onUpdate() { //super.onUpdate(); this.lastTickPosX = this.prevPosX = posX; this.lastTickPosY = this.prevPosY = posY; this.lastTickPosZ = this.prevPosZ = posZ; this.setPosition(posX + motionX, posY + motionY, posZ + motionZ); this.rotation(); if(this.health <= 0) { motionY -= 0.025; for(int i = 0; i < 10; i++) this.worldObj.spawnEntityInWorld(new EntityGasFlameFX(this.worldObj, this.posX + rand.nextGaussian() * 0.5 - motionX * 2, this.posY + rand.nextGaussian() * 0.5 - motionY * 2, this.posZ + rand.nextGaussian() * 0.5 - motionZ * 2, 0.0, 0.1, 0.0)); if(worldObj.getBlock((int)posX, (int)posY, (int)posZ).isNormalCube() && !worldObj.isRemote) { this.setDead(); /*worldObj.setBlock((int)posX, (int)posY, (int)posZ, ModBlocks.bomber); TileEntityBomber te = (TileEntityBomber)worldObj.getTileEntity((int)posX, (int)posY, (int)posZ); if(te != null) { te.yaw = (int)(this.rotationYaw); te.pitch = (int)(this.rotationPitch); te.type = this.getDataWatcher().getWatchableObjectByte(16); }*/ ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, 25, true, false, true); return; } } //if(this.ticksExisted > timer) // this.setDead(); if(!worldObj.isRemote && this.health > 0 && this.ticksExisted > bombStart && this.ticksExisted < bombStop && this.ticksExisted % bombRate == 0) { if(type == 3) { worldObj.playSoundEffect((double)(posX + 0.5F), (double)(posY + 0.5F), (double)(posZ + 0.5F), "random.fizz", 5.0F, 2.6F + (rand.nextFloat() - rand.nextFloat()) * 0.8F); ExplosionChaos.spawnChlorine(worldObj, this.posX, this.posY - 1F, this.posZ, 10, 0.5, 3); } else { EntityBombletZeta zeta = new EntityBombletZeta(worldObj); /*zeta.prevRotationYaw = zeta.rotationYaw = this.rotationYaw; zeta.prevRotationPitch = zeta.rotationPitch = this.rotationPitch;*/ zeta.rotation(); zeta.type = type; zeta.posX = posX + rand.nextDouble() - 0.5; zeta.posY = posY - rand.nextDouble(); zeta.posZ = posZ + rand.nextDouble() - 0.5; zeta.motionX = motionX; zeta.motionZ = motionZ; worldObj.spawnEntityInWorld(zeta); } } } public void fac(World world, double x, double y, double z) { Vec3 vector = Vec3.createVectorHelper(world.rand.nextDouble() - 0.5, 0, world.rand.nextDouble() - 0.5); vector = vector.normalize(); vector.xCoord *= 2; vector.zCoord *= 2; /*this.posX = ; this.posY = ; this.posZ = ;*/ this.setLocationAndAngles(x - vector.xCoord * 100, y + 50, z - vector.zCoord * 100, 0.0F, 0.0F); this.motionX = vector.xCoord; this.motionZ = vector.zCoord; this.motionY = 0.0D; this.rotation(); int i = 1; int rand = world.rand.nextInt(5); switch(rand) { case 0: i = 1; break; case 1: i = 2; break; case 2: i = 5; break; case 3: i = 6; break; case 4: i = 7; break; } if(world.rand.nextInt(100) == 0) { rand = world.rand.nextInt(4); switch(rand) { case 0: i = 0; break; case 1: i = 3; break; case 2: i = 4; break; case 3: i = 8; break; } } this.getDataWatcher().updateObject(16, (byte)i); this.setSize(8.0F, 4.0F); } public static EntityBomber statFacCarpet(World world, double x, double y, double z) { EntityBomber bomber = new EntityBomber(world); bomber.timer = 200; bomber.bombStart = 50; bomber.bombStop = 100; bomber.bombRate = 3; bomber.fac(world, x, y, z); bomber.type = 0; return bomber; } public static EntityBomber statFacNapalm(World world, double x, double y, double z) { EntityBomber bomber = new EntityBomber(world); bomber.timer = 200; bomber.bombStart = 50; bomber.bombStop = 100; bomber.bombRate = 5; bomber.fac(world, x, y, z); bomber.type = 1; return bomber; } public static EntityBomber statFacChlorine(World world, double x, double y, double z) { EntityBomber bomber = new EntityBomber(world); bomber.timer = 200; bomber.bombStart = 50; bomber.bombStop = 100; bomber.bombRate = 4; bomber.fac(world, x, y, z); bomber.type = 2; return bomber; } public static EntityBomber statFacOrange(World world, double x, double y, double z) { EntityBomber bomber = new EntityBomber(world); bomber.timer = 200; bomber.bombStart = 75; bomber.bombStop = 125; bomber.bombRate = 1; bomber.fac(world, x, y, z); bomber.type = 3; return bomber; } public static EntityBomber statFacABomb(World world, double x, double y, double z) { EntityBomber bomber = new EntityBomber(world); bomber.timer = 200; bomber.bombStart = 60; bomber.bombStop = 70; bomber.bombRate = 65; bomber.fac(world, x, y, z); bomber.type = 4; return bomber; } @Override public void entityInit() { init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY)); this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); } @Override protected void readEntityFromNBT(NBTTagCompound nbt) { ticksExisted = nbt.getInteger("ticksExisted"); bombStart = nbt.getInteger("bombStart"); bombStop = nbt.getInteger("bombStop"); bombRate = nbt.getInteger("bombRate"); type = nbt.getInteger("type"); this.getDataWatcher().updateObject(16, nbt.getByte("style")); this.setSize(8.0F, 4.0F); } @Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setInteger("ticksExisted", ticksExisted); nbt.setInteger("bombStart", bombStart); nbt.setInteger("bombStop", bombStop); nbt.setInteger("bombRate", bombRate); nbt.setInteger("type", type); nbt.setByte("style", this.getDataWatcher().getWatchableObjectByte(16)); } protected void rotation() { float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI); for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) { ; } while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { this.prevRotationPitch += 360.0F; } while (this.rotationYaw - this.prevRotationYaw < -180.0F) { this.prevRotationYaw -= 360.0F; } while (this.rotationYaw - this.prevRotationYaw >= 180.0F) { this.prevRotationYaw += 360.0F; } } @Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return distance < 500000; } private Ticket loaderTicket; public void init(Ticket ticket) { if(!worldObj.isRemote) { if(ticket != null) { if(loaderTicket == null) { loaderTicket = ticket; loaderTicket.bindEntity(this); loaderTicket.getModData(); } ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ)); } } } List loadedChunks = new ArrayList(); public void loadNeighboringChunks(int newChunkX, int newChunkZ) { if(!worldObj.isRemote && loaderTicket != null) { for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.unforceChunk(loaderTicket, chunk); } loadedChunks.clear(); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1)); for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.forceChunk(loaderTicket, chunk); } } } }