package com.hbm.render.tileentity; import java.util.Random; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.items.ModItems; import com.hbm.items.machine.ItemBatteryPack.EnumBatteryPack; import com.hbm.lib.RefStrings; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.render.util.BeamPronter; import com.hbm.render.util.HorsePronter; import com.hbm.render.util.BeamPronter.EnumBeamType; import com.hbm.render.util.BeamPronter.EnumWaveType; import com.hbm.tileentity.machine.storage.TileEntityBatterySocket; import com.hbm.util.EnumUtil; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.item.EntityItem; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraftforge.client.IItemRenderer; public class RenderBatterySocket extends TileEntitySpecialRenderer implements IItemRendererProvider { private static ResourceLocation blorbo = new ResourceLocation(RefStrings.MODID, "textures/models/horse/sunburst.png"); public static EntityItem dummy; @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); switch(tile.getBlockMetadata() - 10) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; } GL11.glTranslated(-0.5, 0, 0.5); TileEntityBatterySocket socket = (TileEntityBatterySocket) tile; GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.battery_socket_tex); ResourceManager.battery_socket.renderPart("Socket"); if(socket.frame) { ResourceManager.battery_socket.renderPart("Supports"); } ItemStack render = socket.syncStack; if(render != null) { if(render.getItem() == ModItems.battery_pack) { EnumBatteryPack pack = EnumUtil.grabEnumSafely(EnumBatteryPack.class, render.getItemDamage()); bindTexture(pack.texture); ResourceManager.battery_socket.renderPart(pack.isCapacitor() ? "Capacitor" : "Battery"); } else if(render.getItem() == ModItems.battery_sc) { bindTexture(ResourceManager.battery_sc_tex); ResourceManager.battery_socket.renderPart("Battery"); } else if(render.getItem() == ModItems.battery_creative) { GL11.glPushMatrix(); GL11.glScaled(0.75, 0.75, 0.75); GL11.glRotated((socket.getWorldObj().getTotalWorldTime() % 360 + interp) * 25D, 0, -1, 0); this.bindTexture(blorbo); HorsePronter.reset(); HorsePronter.enableHorn(); HorsePronter.pront(); GL11.glPopMatrix(); Random rand = new Random(tile.getWorldObj().getTotalWorldTime() / 5); rand.nextBoolean(); for(int i = -1; i <= 1; i += 2) for(int j = -1; j <= 1; j += 2) if(rand.nextInt(4) == 0) { GL11.glPushMatrix(); GL11.glTranslated(0, 0.75, 0); BeamPronter.prontBeam(Vec3.createVectorHelper(0.4375 * i, 1.1875, 0.4375 * j), EnumWaveType.RANDOM, EnumBeamType.SOLID, 0x404040, 0x002040, (int)(System.currentTimeMillis() % 1000) / 50, 15, 0.0625F, 3, 0.025F); BeamPronter.prontBeam(Vec3.createVectorHelper(0.4375 * i, 1.1875, 0.4375 * j), EnumWaveType.RANDOM, EnumBeamType.SOLID, 0x404040, 0x002040, (int)(System.currentTimeMillis() % 1000) / 50, 1, 0, 3, 0.025F); GL11.glPopMatrix(); } } else { GL11.glPushMatrix(); GL11.glTranslated(0, 0.5, 0); GL11.glScaled(1.5, 1.5, 1.5); GL11.glRotated((socket.getWorldObj().getTotalWorldTime() % 360 + interp) * 2.5D, 0, -1, 0); if(dummy == null || dummy.worldObj != tile.getWorldObj()) { dummy = new EntityItem(tile.getWorldObj(), 0, 0, 0, render); } dummy.setEntityItemStack(render); dummy.hoverStart = 0.0F; RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(dummy, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glPopMatrix(); Random rand = new Random(tile.getWorldObj().getTotalWorldTime() / 5); rand.nextBoolean(); for(int i = -1; i <= 1; i += 2) for(int j = -1; j <= 1; j += 2) if(rand.nextInt(4) == 0) { GL11.glPushMatrix(); GL11.glTranslated(0, 0.75, 0); BeamPronter.prontBeam(Vec3.createVectorHelper(0.4375 * i, 1.1875, 0.4375 * j), EnumWaveType.RANDOM, EnumBeamType.SOLID, 0x404040, 0x002040, (int)(System.currentTimeMillis() % 1000) / 50, 15, 0.0625F, 3, 0.025F); BeamPronter.prontBeam(Vec3.createVectorHelper(0.4375 * i, 1.1875, 0.4375 * j), EnumWaveType.RANDOM, EnumBeamType.SOLID, 0x404040, 0x002040, (int)(System.currentTimeMillis() % 1000) / 50, 1, 0, 3, 0.025F); GL11.glPopMatrix(); } } } GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_battery_socket); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); GL11.glScaled(5, 5, 5); } public void renderCommon() { GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.battery_socket_tex); ResourceManager.battery_socket.renderPart("Socket"); GL11.glShadeModel(GL11.GL_FLAT); }}; } }