package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.items.ModItems; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelAt4; import com.hbm.render.model.ModelGustav; import com.hbm.render.model.ModelPanzerschreck; import com.hbm.render.model.ModelStinger; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class ItemRenderRpg implements IItemRenderer { protected ModelGustav swordModel; protected ModelPanzerschreck panz; public ItemRenderRpg() { swordModel = new ModelGustav(); panz = new ModelPanzerschreck(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case EQUIPPED_FIRST_PERSON: GL11.glPushMatrix(); if(item.getItem() == ModItems.gun_rpg) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png")); if(item.getItem() == ModItems.gun_karl) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustavYellow.png")); if(item.getItem() == ModItems.gun_panzerschreck) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPanzerschreck.png")); GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(0.4F, -1.0F, -0.7F); if(item.getItem() == ModItems.gun_panzerschreck) { GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glTranslatef(-0.2F, -0.3F, -0.5F); } else { GL11.glTranslatef(0F, -0.1F, -0.4F); } GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(5.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.2F, 0.0F, -0.2F); if(item.getItem() == ModItems.gun_rpg) swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); if(item.getItem() == ModItems.gun_karl) swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); if(item.getItem() == ModItems.gun_panzerschreck) panz.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); break; case EQUIPPED: case ENTITY: GL11.glPushMatrix(); if(item.getItem() == ModItems.gun_rpg) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png")); if(item.getItem() == ModItems.gun_karl) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustavYellow.png")); if(item.getItem() == ModItems.gun_panzerschreck) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPanzerschreck.png")); GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, -0.2F, -0.5F); GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.9F, 0.0F, 0.1F); if(item.getItem() == ModItems.gun_panzerschreck) { GL11.glTranslatef(-0.5F, -0.1F, 0F); GL11.glScalef(1.5F, 1.5F, 1.5F); } if(item.getItem() == ModItems.gun_rpg) swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); if(item.getItem() == ModItems.gun_karl) swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); if(item.getItem() == ModItems.gun_panzerschreck) panz.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); default: break; } } }