package com.hbm.tileentity.machine.rbmk; import com.hbm.entity.projectile.EntityRBMKDebris.DebrisType; import com.hbm.tileentity.machine.rbmk.TileEntityRBMKConsole.ColumnType; public class TileEntityRBMKBlank extends TileEntityRBMKBase { @Override public void onMelt(int reduce) { int count = 1 + worldObj.rand.nextInt(2); for(int i = 0; i < count; i++) { spawnDebris(DebrisType.BLANK); } super.onMelt(reduce); } @Override public ColumnType getConsoleType() { return ColumnType.BLANK; } }