package com.hbm.world.generator; import com.hbm.world.generator.room.*; import net.minecraftforge.common.util.ForgeDirection; public class CellularDungeonFactory { public static CellularDungeon test; public static void init() { test = new TestDungeon(11, 7, 11, 11, 150); test.rooms.add(new TestDungeonRoom1(test)); test.rooms.add(new TestDungeonRoom2(test)); test.rooms.add(new TestDungeonRoom3(test)); test.rooms.add(new TestDungeonRoom4(test, new TestDungeonRoom5(test), ForgeDirection.NORTH)); test.rooms.add(new TestDungeonRoom6(test)); test.rooms.add(new TestDungeonRoom7(test)); test.rooms.add(new TestDungeonRoom8(test)); } }