package com.hbm.particle; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; public class ParticleText extends EntityFX { int color; String text; public ParticleText(World world, double x, double y, double z, int color, String text) { super(world, x, y, z); this.particleMaxAge = 30; this.color = color; this.text = text; this.motionY = 0.1D; } public int getFXLayer() { return 3; } public void renderParticle(Tessellator tess, float interp, float x, float y, float z, float tx, float tz) { GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 0.0F); RenderHelper.disableStandardItemLighting(); Minecraft mc = Minecraft.getMinecraft(); FontRenderer font = mc.fontRenderer; this.rotationYaw = -mc.thePlayer.rotationYaw; this.rotationPitch = mc.thePlayer.rotationPitch; float pX = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) interp - interpPosX); float pY = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) interp - interpPosY); float pZ = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) interp - interpPosZ); GL11.glTranslatef(pX, pY, pZ); GL11.glRotatef(this.rotationYaw, 0.0F, 1.0F, 0.0F); GL11.glRotatef(this.rotationPitch, 1.0F, 0.0F, 0.0F); GL11.glScalef(-1.0F, -1.0F, 1.0F); GL11.glScaled(particleScale, particleScale, particleScale); font.drawStringWithShadow(text, -(int) (font.getStringWidth(text) * 0.5F), -(int) (font.FONT_HEIGHT * 0.5F), color); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glPolygonOffset(0.0F, 0.0F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } }