package com.hbm.render.model; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.render.loader.ModelRendererObj; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.entity.Entity; public class ModelArmorTrenchmaster extends ModelArmorBase { ModelRendererObj light; public ModelArmorTrenchmaster(int type) { super(type); head = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Helmet"); light = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Light"); body = new ModelRendererObj(ResourceManager.armor_trenchmaster, "Chest"); leftArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftArm").setRotationPoint(-5.0F, 2.0F, 0.0F); rightArm = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightArm").setRotationPoint(5.0F, 2.0F, 0.0F); leftLeg = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftLeg").setRotationPoint(1.9F, 12.0F, 0.0F); rightLeg = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightLeg").setRotationPoint(-1.9F, 12.0F, 0.0F); leftFoot = new ModelRendererObj(ResourceManager.armor_trenchmaster, "LeftBoot").setRotationPoint(1.9F, 12.0F, 0.0F); rightFoot = new ModelRendererObj(ResourceManager.armor_trenchmaster, "RightBoot").setRotationPoint(-1.9F, 12.0F, 0.0F); } @Override public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) { setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity); head.copyTo(light); GL11.glPushMatrix(); if(type == 0) { Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.trenchmaster_helmet); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); head.render(par7); GL11.glDisable(GL11.GL_BLEND); /// START GLOW /// float lastX = OpenGlHelper.lastBrightnessX; float lastY = OpenGlHelper.lastBrightnessY; GL11.glPushAttrib(GL11.GL_LIGHTING_BIT); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F); GL11.glDisable(GL11.GL_LIGHTING); light.render(par7); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopAttrib(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lastX, lastY); /// END GLOW /// } if(type == 1) { Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.trenchmaster_chest); body.render(par7); Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.trenchmaster_arm); leftArm.render(par7); rightArm.render(par7); } if(type == 2) { Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.trenchmaster_leg); GL11.glTranslated(-0.01, 0, 0); leftLeg.render(par7); GL11.glTranslated(0.02, 0, 0); rightLeg.render(par7); } if(type == 3) { Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.trenchmaster_leg); GL11.glTranslated(-0.01, 0, 0); leftFoot.render(par7); GL11.glTranslated(0.02, 0, 0); rightFoot.render(par7); } GL11.glPopMatrix(); } }