package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderHydrotreater extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.hydrotreater_tex); ResourceManager.hydrotreater.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_hydrotreater); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4, 4, 4); } public void renderCommon() { GL11.glScaled(0.5, 0.5, 0.5); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.hydrotreater_tex); ResourceManager.hydrotreater.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); }}; } }