package com.hbm.items.armor; import java.util.List; import com.hbm.handler.ArmorModHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraftforge.event.entity.living.LivingHurtEvent; public class ItemModInk extends ItemArmorMod { public ItemModInk() { super(ArmorModHandler.extra, true, true, true, true); } @Override public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) { list.add(EnumChatFormatting.LIGHT_PURPLE + "10% chance to nullify damage"); list.add(EnumChatFormatting.LIGHT_PURPLE + "Flowers!"); list.add(""); super.addInformation(itemstack, player, list, bool); } @Override public void addDesc(List list, ItemStack stack, ItemStack armor) { list.add(EnumChatFormatting.LIGHT_PURPLE + " " + stack.getDisplayName() + " (10% chance to nullify damage)"); } @Override public void modDamage(LivingHurtEvent event, ItemStack armor) { if(event.entity.worldObj.rand.nextInt(10) == 0) { event.ammount = 0; if(!event.entity.worldObj.isRemote) { if(event.entity.worldObj.rand.nextInt(10) == 0) event.entity.entityDropItem(new ItemStack(Blocks.yellow_flower), 1.0F); event.entity.entityDropItem(new ItemStack(Blocks.red_flower, 1, event.entity.worldObj.rand.nextInt(9)), 1.0F); } } } }