package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.main.ResourceManager; import com.hbm.tileentity.network.TileEntitySubstation; import net.minecraft.tileentity.TileEntity; public class RenderSubstation extends RenderPylonBase { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 4: case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; case 2: case 3: GL11.glRotatef(90, 0F, 1F, 0F); break; } GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.substation_tex); ResourceManager.substation.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); GL11.glPushMatrix(); TileEntitySubstation sub = (TileEntitySubstation) tile; this.renderLinesGeneric(sub, x, y, z); GL11.glPopMatrix(); } }