package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderWatz extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_LIGHTING); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.watz_tex); ResourceManager.watz.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } }