package com.hbm.handler; import java.util.ArrayList; import com.hbm.items.ModItems; public class GunConfigFactory { public static GunConfiguration getRevolverConfig() { GunConfiguration config = new GunConfiguration(); config.rateOfFire = 10; config.gunMode = GunConfiguration.MODE_NORMAL; config.firingMode = GunConfiguration.FIRE_MANUAL; config.hasReloadAnim = false; config.hasFiringAnim = false; config.hasSpinup = false; config.hasSpindown = false; config.reloadDuration = 10; config.firingDuration = 0; config.ammoCap = 6; config.reloadType = GunConfiguration.RELOAD_FULL; config.allowsInfinity = true; config.config = new ArrayList(); config.config.add(BulletConfigSyncingUtil.STEEL_REVOLVER); config.config.add(BulletConfigSyncingUtil.IRON_REVOLVER); config.config.add(BulletConfigSyncingUtil.G20_NORMAL); return config; } public static GunConfiguration getMareConfig() { GunConfiguration config = new GunConfiguration(); config.rateOfFire = 10; config.gunMode = GunConfiguration.MODE_NORMAL; config.firingMode = GunConfiguration.FIRE_MANUAL; config.hasReloadAnim = false; config.hasFiringAnim = false; config.hasSpinup = false; config.hasSpindown = false; config.reloadDuration = 10; config.firingDuration = 0; config.ammoCap = 6; config.reloadType = GunConfiguration.RELOAD_SINGLE; config.allowsInfinity = true; config.config = new ArrayList(); config.config.add(BulletConfigSyncingUtil.G20_NORMAL); config.config.add(BulletConfigSyncingUtil.G20_SLUG); config.config.add(BulletConfigSyncingUtil.G20_FLECHETTE); config.config.add(BulletConfigSyncingUtil.G20_FIRE); config.config.add(BulletConfigSyncingUtil.G20_EXPLOSIVE); return config; } }