package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.blocks.generic.BlockBobble.TileEntityBobble; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.ResourceLocation; public class GUIScreenBobble extends GuiScreen { TileEntityBobble bobble; public GUIScreenBobble(TileEntityBobble bobble) { this.bobble = bobble; } @Override public void initGui() { mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("hbm:block.bobble"), 1.0F)); } @Override public void drawScreen(int mouseX, int mouseY, float f) { this.drawDefaultBackground(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glDisable(GL11.GL_TEXTURE_2D); double sizeX = 300; double sizeY = 150; double left = (this.width - sizeX) / 2; double top = (this.height - sizeY) / 2; Tessellator tess = Tessellator.instance; tess.startDrawingQuads(); tess.setColorRGBA_F(0F, 0.2F, 0F, 0.8F); tess.addVertex(left + sizeX, top, this.zLevel); tess.addVertex(left, top, this.zLevel); tess.addVertex(left, top + sizeY, this.zLevel); tess.addVertex(left + sizeX, top + sizeY, this.zLevel); tess.draw(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_BLEND); int nextLevel = (int)top + 10; String bobbleTitle = "Nuclear Tech Commemorative Bobblehead"; this.fontRendererObj.drawStringWithShadow(bobbleTitle, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(bobbleTitle) / 2), nextLevel, 0x00ff00); nextLevel += 10; String bobbleName = this.bobble.type.name; this.fontRendererObj.drawStringWithShadow(bobbleName, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(bobbleName) / 2), nextLevel, 0x009900); nextLevel += 20; if(this.bobble.type.contribution != null) { String title = "Has contributed"; this.fontRendererObj.drawStringWithShadow(title, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(title) / 2), nextLevel, 0x00ff00); nextLevel += 10; String text = this.bobble.type.contribution; this.fontRendererObj.drawStringWithShadow(text, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(text) / 2), nextLevel, 0x009900); nextLevel += 20; } if(this.bobble.type.inscription != null) { String title = "The bottom has following inscription:"; this.fontRendererObj.drawStringWithShadow(title, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(title) / 2), nextLevel, 0x00ff00); nextLevel += 10; String[] list = this.bobble.type.inscription.split("\\$"); for(String text : list) { this.fontRendererObj.drawStringWithShadow(text, (int)(left + sizeX / 2 - this.fontRendererObj.getStringWidth(text) / 2), nextLevel, 0x009900); nextLevel += 10; } nextLevel += 10; } GL11.glEnable(GL11.GL_LIGHTING); } @Override protected void keyTyped(char c, int key) { if(key == 1 || key == this.mc.gameSettings.keyBindInventory.getKeyCode()) { this.mc.thePlayer.closeScreen(); } } @Override public boolean doesGuiPauseGame() { return false; } }