package com.hbm.hazard.modifier; import java.util.List; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; public abstract class HazardModifier { public abstract float modify(ItemStack stack, EntityLivingBase holder, float level); /** * Returns the level after applying all modifiers to it, in order. * @param stack * @param entity * @param level * @param mods * @return */ public static float evalAllModifiers(ItemStack stack, EntityLivingBase entity, float level, List mods) { for(HazardModifier mod : mods) { level = mod.modify(stack, entity, level); } return level; } }