package com.hbm.entity.projectile; import com.hbm.blocks.ModBlocks; import com.hbm.config.WorldConfig; import com.hbm.explosion.ExplosionLarge; import com.hbm.main.MainRegistry; import com.hbm.world.feature.Meteorite; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import com.hbm.sound.AudioWrapper; import com.hbm.util.fauxpointtwelve.BlockPos; import java.util.ArrayList; import java.util.List; public class EntityMeteor extends Entity { public boolean safe = false; private AudioWrapper audioFly; public EntityMeteor(World world) { super(world); this.ignoreFrustumCheck = true; this.isImmuneToFire = true; this.setSize(4F, 4F); } public List getBlocksInRadius(World world, int x, int y, int z, int radius) { List foundBlocks = new ArrayList(); int rSq = radius * radius; for(int dx = -radius; dx <= radius; dx++) { for(int dy = -radius; dy <= radius; dy++) { for(int dz = -radius; dz <= radius; dz++) { // Check if point (dx, dy, dz) lies inside the sphere if(dx * dx + dy * dy + dz * dz <= rSq) { foundBlocks.add(new BlockPos(x + dx, y + dy, z + dz)); } } } } return foundBlocks; } public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ) { if(safe) return; // Get current block info Block block = world.getBlock(blockX, blockY, blockZ); if(block == null) return; float hardness = block.getBlockHardness(world, blockX, blockY, blockZ); // Check if the block is weak and can be destroyed if(block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) { // Destroy the block world.setBlockToAir(blockX, blockY, blockZ); } else { // Found solid block if(hardness < 0 || hardness > 5F) return; if(rand.nextInt(6) == 1) { // Turn blocks into damaged variants if(block == Blocks.dirt) { world.setBlock(blockX, blockY, blockZ, ModBlocks.dirt_dead); } else if(block == Blocks.sand) { if(rand.nextInt(2) == 1) { world.setBlock(blockX, blockY, blockZ, Blocks.sandstone); } else { world.setBlock(blockX, blockY, blockZ, Blocks.glass); } } else if(block == Blocks.stone) { world.setBlock(blockX, blockY, blockZ, Blocks.cobblestone); } else if(block == Blocks.grass) { world.setBlock(blockX, blockY, blockZ, ModBlocks.waste_earth); } } } } public void clearMeteorPath(World world, int x, int y, int z) { for(BlockPos blockPos : getBlocksInRadius(world, x, y, z, 5)) { damageOrDestroyBlock(worldObj, blockPos.getX(), blockPos.getY(), blockPos.getZ()); } } @Override public void onUpdate() { if(!worldObj.isRemote && !WorldConfig.enableMeteorStrikes) { this.setDead(); return; } this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.03; if(motionY < -2.5) motionY = -2.5; this.moveEntity(motionX, motionY, motionZ); if(!this.worldObj.isRemote && this.posY < 260) { clearMeteorPath(worldObj, (int) this.posX, (int) this.posY, (int) this.posZ); if(this.onGround) { worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe); if(WorldConfig.enableMeteorTails) { ExplosionLarge.spawnRubble(worldObj, this.posX, this.posY, this.posZ, 15); ExplosionLarge.spawnParticles(worldObj, posX, posY + 5, posZ, 75); ExplosionLarge.spawnParticles(worldObj, posX + 5, posY, posZ, 75); ExplosionLarge.spawnParticles(worldObj, posX - 5, posY, posZ, 75); ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ + 5, 75); ExplosionLarge.spawnParticles(worldObj, posX, posY, posZ - 5, 75); } // Bury the meteor into the ground int spawnPosX = (int) (Math.round(this.posX - 0.5D) + (safe ? 0 : (this.motionZ * 4))); int spawnPosY = (int) Math.round(this.posY - (safe ? 0 : 4)); int spawnPosZ = (int) (Math.round(this.posZ - 0.5D) + (safe ? 0 : (this.motionZ * 4))); (new Meteorite()).generate(worldObj, rand, spawnPosX, spawnPosY, spawnPosZ, safe, true, true); clearMeteorPath(worldObj, spawnPosX, spawnPosY, spawnPosZ); this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "hbm:entity.oldExplosion", 10000.0F, 0.5F + this.rand.nextFloat() * 0.1F); this.setDead(); } } // Sound if(worldObj.isRemote) { if(this.isDead) { if(this.audioFly != null) this.audioFly.stopSound(); } else { if(this.audioFly == null) this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 200F, 0.9F + this.rand.nextFloat() * 0.2F, 10); if(this.audioFly.isPlaying()) { // Update sound this.audioFly.keepAlive(); this.audioFly.updateVolume(1F); this.audioFly.updatePosition((float) this.posX, (float) (this.posY + this.height / 2), (float) this.posZ); } else { // Start playing the sound EntityPlayer player = MainRegistry.proxy.me(); double distance = player.getDistanceSq(this.posX, this.posY, this.posZ); if(distance < 210 * 210) { this.audioFly.startSound(); } } } if(WorldConfig.enableMeteorTails) { NBTTagCompound data = new NBTTagCompound(); data.setString("type", "exhaust"); data.setString("mode", "meteor"); data.setInteger("count", 10); data.setDouble("width", 1); data.setDouble("posX", posX - motionX); data.setDouble("posY", posY - motionY); data.setDouble("posZ", posZ - motionZ); MainRegistry.proxy.effectNT(data); } } } @Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return true; } @Override @SideOnly(Side.CLIENT) public int getBrightnessForRender(float f) { return 15728880; } @Override public float getBrightness(float f) { return 1.0F; } @Override protected void entityInit() { } @Override protected void readEntityFromNBT(NBTTagCompound nbt) { this.safe = nbt.getBoolean("safe"); } @Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setBoolean("safe", safe); } }