// Date: 14.08.2016 18:55:34 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelZOMG extends ModelBase { // fields ModelRenderer Body; ModelRenderer BodyFront; ModelRenderer BodyFrontPlate; ModelRenderer PipeLeft; ModelRenderer PipeRight; ModelRenderer PipeBottom; ModelRenderer Head; ModelRenderer HeadBottom; ModelRenderer HeadBottomPlate; ModelRenderer BodyTop; ModelRenderer BodyCenter; ModelRenderer BodyBack; ModelRenderer BodyBackPlate; ModelRenderer StockTop; ModelRenderer StockBack; ModelRenderer StockBackPlate; ModelRenderer Handle; ModelRenderer PistonBack; ModelRenderer PistonFront; ModelRenderer BarrelVertical; ModelRenderer BarrelHorizontal; ModelRenderer BarrelCenter; ModelRenderer HandleBack; ModelRenderer BarrelPipe; ModelRenderer PistonPivot; ModelRenderer Scope; ModelRenderer ScopePivot; public ModelZOMG() { textureWidth = 128; textureHeight = 64; Body = new ModelRenderer(this, 0, 0); Body.addBox(0F, 0F, 0F, 12, 5, 4); Body.setRotationPoint(-6F, 0F, 0F); Body.setTextureSize(128, 64); Body.mirror = true; setRotation(Body, 0F, 0F, 0F); BodyFront = new ModelRenderer(this, 32, 14); BodyFront.addBox(0F, 0F, 0F, 1, 4, 4); BodyFront.setRotationPoint(-7F, 0F, 0F); BodyFront.setTextureSize(128, 64); BodyFront.mirror = true; setRotation(BodyFront, 0F, 0F, 0F); BodyFrontPlate = new ModelRenderer(this, 46, 6); BodyFrontPlate.addBox(-2F, -1F, 0F, 2, 1, 4); BodyFrontPlate.setRotationPoint(-6F, 5F, 0F); BodyFrontPlate.setTextureSize(128, 64); BodyFrontPlate.mirror = true; setRotation(BodyFrontPlate, 0F, 0F, 0.6981317F); PipeLeft = new ModelRenderer(this, 0, 29); PipeLeft.addBox(0F, 0F, 0F, 6, 1, 1); PipeLeft.setRotationPoint(-13F, 0.5F, 0.5F); PipeLeft.setTextureSize(128, 64); PipeLeft.mirror = true; setRotation(PipeLeft, 0F, 0F, 0F); PipeRight = new ModelRenderer(this, 14, 29); PipeRight.addBox(0F, 0F, 0F, 6, 1, 1); PipeRight.setRotationPoint(-13F, 0.5F, 2.5F); PipeRight.setTextureSize(128, 64); PipeRight.mirror = true; setRotation(PipeRight, 0F, 0F, 0F); PipeBottom = new ModelRenderer(this, 14, 25); PipeBottom.addBox(0F, 0F, 0F, 6, 2, 2); PipeBottom.setRotationPoint(-13F, 2F, 1F); PipeBottom.setTextureSize(128, 64); PipeBottom.mirror = true; setRotation(PipeBottom, 0F, 0F, 0F); Head = new ModelRenderer(this, 32, 0); Head.addBox(0F, 0F, 0F, 3, 4, 4); Head.setRotationPoint(-16F, 0F, 0F); Head.setTextureSize(128, 64); Head.mirror = true; setRotation(Head, 0F, 0F, 0F); HeadBottom = new ModelRenderer(this, 46, 0); HeadBottom.addBox(0F, 0F, 0F, 2, 2, 4); HeadBottom.setRotationPoint(-15F, 4F, 0F); HeadBottom.setTextureSize(128, 64); HeadBottom.mirror = true; setRotation(HeadBottom, 0F, 0F, 0F); HeadBottomPlate = new ModelRenderer(this, 32, 8); HeadBottomPlate.addBox(0F, 0F, 0F, 1, 2, 4); HeadBottomPlate.setRotationPoint(-16F, 4F, 0F); HeadBottomPlate.setTextureSize(128, 64); HeadBottomPlate.mirror = true; setRotation(HeadBottomPlate, 0F, 0F, -0.4363323F); BodyTop = new ModelRenderer(this, 0, 17); BodyTop.addBox(0F, 0F, 0F, 10, 1, 3); BodyTop.setRotationPoint(-5F, -0.5F, 0.5F); BodyTop.setTextureSize(128, 64); BodyTop.mirror = true; setRotation(BodyTop, 0F, 0F, 0F); BodyCenter = new ModelRenderer(this, 0, 9); BodyCenter.addBox(0F, 0F, 0F, 11, 3, 5); BodyCenter.setRotationPoint(-5.5F, 1F, -0.5F); BodyCenter.setTextureSize(128, 64); BodyCenter.mirror = true; setRotation(BodyCenter, 0F, 0F, 0F); BodyBack = new ModelRenderer(this, 42, 11); BodyBack.addBox(0F, 0F, 0F, 1, 3, 4); BodyBack.setRotationPoint(6F, 2F, 0F); BodyBack.setTextureSize(128, 64); BodyBack.mirror = true; setRotation(BodyBack, 0F, 0F, 0F); BodyBackPlate = new ModelRenderer(this, 58, 0); BodyBackPlate.addBox(-1F, -3F, 0F, 1, 4, 2); BodyBackPlate.setRotationPoint(7F, 2F, 1F); BodyBackPlate.setTextureSize(128, 64); BodyBackPlate.mirror = true; setRotation(BodyBackPlate, 0F, 0F, -0.4363323F); StockTop = new ModelRenderer(this, 0, 21); StockTop.addBox(0F, 0F, 0F, 8, 2, 2); StockTop.setRotationPoint(7F, 3F, 1F); StockTop.setTextureSize(128, 64); StockTop.mirror = true; setRotation(StockTop, 0F, 0F, 0F); StockBack = new ModelRenderer(this, 20, 21); StockBack.addBox(0F, 0F, 0F, 4, 2, 2); StockBack.setRotationPoint(11F, 5F, 1F); StockBack.setTextureSize(128, 64); StockBack.mirror = true; setRotation(StockBack, 0F, 0F, 0F); StockBackPlate = new ModelRenderer(this, 0, 25); StockBackPlate.addBox(-5F, -2F, 0F, 5, 2, 2); StockBackPlate.setRotationPoint(11F, 7F, 1F); StockBackPlate.setTextureSize(128, 64); StockBackPlate.mirror = true; setRotation(StockBackPlate, 0F, 0F, 0.418879F); Handle = new ModelRenderer(this, 64, 8); Handle.addBox(0F, 0F, 0F, 2, 4, 2); Handle.setRotationPoint(-4F, 5F, 1F); Handle.setTextureSize(128, 64); Handle.mirror = true; setRotation(Handle, 0F, 0F, 0F); PistonBack = new ModelRenderer(this, 30, 26); PistonBack.addBox(0F, -4F, 0F, 2, 4, 2); PistonBack.setRotationPoint(1F, 4F, -0.5F); PistonBack.setTextureSize(128, 64); PistonBack.mirror = true; setRotation(PistonBack, 0.7853982F, 0F, 0F); PistonFront = new ModelRenderer(this, 52, 11); PistonFront.addBox(0F, -4F, 0F, 2, 4, 2); PistonFront.setRotationPoint(-3F, 4F, -0.5F); PistonFront.setTextureSize(128, 64); PistonFront.mirror = true; setRotation(PistonFront, 0.7853982F, 0F, 0F); BarrelVertical = new ModelRenderer(this, 38, 22); BarrelVertical.addBox(0F, 0F, 0F, 8, 3, 2); BarrelVertical.setRotationPoint(-4F, 1F, 5F); BarrelVertical.setTextureSize(128, 64); BarrelVertical.mirror = true; setRotation(BarrelVertical, 0F, 0F, 0F); BarrelHorizontal = new ModelRenderer(this, 38, 27); BarrelHorizontal.addBox(0F, 0F, 0F, 8, 2, 3); BarrelHorizontal.setRotationPoint(-4F, 1.5F, 4.5F); BarrelHorizontal.setTextureSize(128, 64); BarrelHorizontal.mirror = true; setRotation(BarrelHorizontal, 0F, 0F, 0F); BarrelCenter = new ModelRenderer(this, 64, 0); BarrelCenter.addBox(0F, 0F, 0F, 10, 2, 2); BarrelCenter.setRotationPoint(-5F, 1.5F, 5F); BarrelCenter.setTextureSize(128, 64); BarrelCenter.mirror = true; setRotation(BarrelCenter, 0F, 0F, 0F); HandleBack = new ModelRenderer(this, 60, 8); HandleBack.addBox(0F, 0F, 0F, 1, 4, 1); HandleBack.setRotationPoint(-2.5F, 5F, 1.5F); HandleBack.setTextureSize(128, 64); HandleBack.mirror = true; setRotation(HandleBack, 0F, 0F, 0F); BarrelPipe = new ModelRenderer(this, 64, 4); BarrelPipe.addBox(-10F, 0F, -1F, 10, 1, 1); BarrelPipe.setRotationPoint(-5F, 2F, 6.5F); BarrelPipe.setTextureSize(128, 64); BarrelPipe.mirror = true; setRotation(BarrelPipe, 0F, -0.2602503F, 0F); PistonPivot = new ModelRenderer(this, 60, 14); PistonPivot.addBox(0F, -2F, 0.5F, 7, 2, 1); PistonPivot.setRotationPoint(-3.5F, 4F, -0.5F); PistonPivot.setTextureSize(128, 64); PistonPivot.mirror = true; setRotation(PistonPivot, 0.7853982F, 0F, 0F); Scope = new ModelRenderer(this, 48, 18); Scope.addBox(0F, 0F, 0F, 6, 2, 2); Scope.setRotationPoint(-3F, -3F, 1F); Scope.setTextureSize(128, 64); Scope.mirror = true; setRotation(Scope, 0F, 0F, 0F); ScopePivot = new ModelRenderer(this, 58, 6); ScopePivot.addBox(0F, 0F, 0F, 4, 1, 1); ScopePivot.setRotationPoint(-2F, -1F, 1.5F); ScopePivot.setTextureSize(128, 64); ScopePivot.mirror = true; setRotation(ScopePivot, 0F, 0F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Body.render(f5); BodyFront.render(f5); BodyFrontPlate.render(f5); PipeLeft.render(f5); PipeRight.render(f5); PipeBottom.render(f5); Head.render(f5); HeadBottom.render(f5); HeadBottomPlate.render(f5); BodyTop.render(f5); BodyCenter.render(f5); BodyBack.render(f5); BodyBackPlate.render(f5); StockTop.render(f5); StockBack.render(f5); StockBackPlate.render(f5); Handle.render(f5); PistonBack.render(f5); PistonFront.render(f5); BarrelVertical.render(f5); BarrelHorizontal.render(f5); BarrelCenter.render(f5); HandleBack.render(f5); BarrelPipe.render(f5); PistonPivot.render(f5); Scope.render(f5); ScopePivot.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }