package com.hbm.blocks.bomb; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.entity.effect.EntityCloudFleija; import com.hbm.entity.effect.EntityNukeTorex; import com.hbm.entity.grenade.EntityGrenadeZOMG; import com.hbm.entity.logic.EntityBalefire; import com.hbm.entity.logic.EntityNukeExplosionMK3; import com.hbm.entity.logic.EntityNukeExplosionMK5; import com.hbm.entity.projectile.EntityFallingNuke; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.interfaces.IBomb; import com.hbm.main.MainRegistry; import com.hbm.tileentity.bomb.TileEntityNukeCustom; import cpw.mods.fml.common.network.internal.FMLNetworkHandler; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class NukeCustom extends BlockContainer implements IBomb { public TileEntityNukeCustom tetn = new TileEntityNukeCustom(); private static boolean keepInventory = false; private final static Random field_149933_a = new Random(); public NukeCustom(Material p_i45386_1_) { super(p_i45386_1_); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityNukeCustom(); } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return Item.getItemFromBlock(ModBlocks.nuke_custom); } @Override public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) { if (!keepInventory) { TileEntityNukeCustom tileentityfurnace = (TileEntityNukeCustom) p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_); if (tileentityfurnace != null) { for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) { ItemStack itemstack = tileentityfurnace.getStackInSlot(i1); if (itemstack != null) { float f = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F; float f1 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F; float f2 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int j1 = NukeCustom.field_149933_a.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1, p_149749_4_ + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); if (itemstack.hasTagCompound()) { entityitem.getEntityItem() .setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy()); } float f3 = 0.05F; entityitem.motionX = (float) NukeCustom.field_149933_a.nextGaussian() * f3; entityitem.motionY = (float) NukeCustom.field_149933_a.nextGaussian() * f3 + 0.2F; entityitem.motionZ = (float) NukeCustom.field_149933_a.nextGaussian() * f3; p_149749_1_.spawnEntityInWorld(entityitem); } } } p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_); } } super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if (world.isRemote) { return true; } else if (!player.isSneaking()) { TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z); if (entity != null) { FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z); } return true; } else { return false; } } @Override public void onNeighborBlockChange(World world, int x, int y, int z, Block p_149695_5_) { if(world.isBlockIndirectlyGettingPowered(x, y, z)) { this.explode(world, x, y, z); } } public static final int maxTnt = 150; public static final int maxNuke = 200; public static final int maxHydro = 350; public static final int maxAmat = 350; public static final int maxSchrab = 250; public static void explodeCustom(World worldObj, double xCoord, double yCoord, double zCoord, float tnt, float nuke, float hydro, float amat, float dirty, float schrab, float euph) { dirty = Math.min(dirty, 100); /// EUPHEMIUM /// if(euph > 0) { EntityGrenadeZOMG zomg = new EntityGrenadeZOMG(worldObj, xCoord, yCoord, zCoord); ExplosionChaos.zomgMeSinPi(worldObj, xCoord, yCoord, zCoord, 1000, null, zomg); // SCHRABIDIUM /// } else if(schrab > 0) { schrab += amat / 2 + hydro / 4 + nuke / 8 + tnt / 16; schrab = Math.min(schrab, maxSchrab); EntityNukeExplosionMK3 ex = EntityNukeExplosionMK3.statFacFleija(worldObj, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, (int) schrab); if(!ex.isDead) { worldObj.spawnEntityInWorld(ex); EntityCloudFleija cloud = new EntityCloudFleija(worldObj, (int) schrab); cloud.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5); worldObj.spawnEntityInWorld(cloud); } /// ANTIMATTER /// } else if(amat > 0) { amat += hydro / 2 + nuke / 4 + tnt / 8; amat = Math.min(amat, maxAmat); EntityBalefire bf = new EntityBalefire(worldObj); bf.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5); bf.destructionRange = (int) amat; worldObj.spawnEntityInWorld(bf); EntityNukeTorex.statFacBale(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, amat); /// HYDROGEN /// } else if(hydro > 0) { hydro += nuke / 2 + tnt / 4; hydro = Math.min(hydro, maxHydro); dirty *= 0.25F; worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(worldObj, (int)hydro, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5).moreFallout((int)dirty)); EntityNukeTorex.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, hydro); /// NUCLEAR /// } else if(nuke > 0) { nuke += tnt / 2; nuke = Math.min(nuke, maxNuke); worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(worldObj, (int)nuke, xCoord + 0.5, yCoord + 5, zCoord + 0.5).moreFallout((int)dirty)); EntityNukeTorex.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, nuke); /// NON-NUCLEAR /// } else if(tnt >= 75) { tnt = Math.min(tnt, maxTnt); worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFacNoRad(worldObj, (int)tnt, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5)); EntityNukeTorex.statFac(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, tnt); } else if(tnt > 0) { ExplosionLarge.explode(worldObj, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, tnt, true, true, true); } } @Override public int getRenderType() { return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if (i == 0) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } if (i == 1) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if (i == 2) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if (i == 3) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } } @Override public BombReturnCode explode(World world, int x, int y, int z) { if(!world.isRemote) { TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z); if(!entity.isFalling()) { entity.clearSlots(); world.func_147480_a(x, y, z, false); NukeCustom.explodeCustom(world, x + 0.5, y + 0.5, z + 0.5, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph); return BombReturnCode.DETONATED; } else { EntityFallingNuke bomb = new EntityFallingNuke(world, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph); bomb.getDataWatcher().updateObject(20, (byte)world.getBlockMetadata(x, y, z)); bomb.setPositionAndRotation(x + 0.5, y, z + 0.5, 0, 0); entity.clearSlots(); world.setBlockToAir(x, y, z); world.spawnEntityInWorld(bomb); return BombReturnCode.TRIGGERED; } } return BombReturnCode.UNDEFINED; } }