package com.hbm.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import com.hbm.blocks.TileEntityMachineCoal; public class ContainerMachineCoal extends Container { private TileEntityMachineCoal diFurnace; private int power; private int water; private int burnTime; public ContainerMachineCoal(InventoryPlayer invPlayer, TileEntityMachineCoal tedf) { power = 0; water = 0; burnTime = 0; diFurnace = tedf; this.addSlotToContainer(new Slot(tedf, 0, 44, 53)); this.addSlotToContainer(new Slot(tedf, 1, 80, 53)); this.addSlotToContainer(new Slot(tedf, 2, 116, 53)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); crafting.sendProgressBarUpdate(this, 0, this.diFurnace.water); crafting.sendProgressBarUpdate(this, 1, this.diFurnace.power); crafting.sendProgressBarUpdate(this, 2, this.diFurnace.burnTime); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int p_82846_2_) { return null; } @Override public boolean canInteractWith(EntityPlayer player) { return diFurnace.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.water != this.diFurnace.water) { par1.sendProgressBarUpdate(this, 0, this.diFurnace.water); } if(this.power != this.diFurnace.power) { par1.sendProgressBarUpdate(this, 1, this.diFurnace.power); } if(this.power != this.diFurnace.burnTime) { par1.sendProgressBarUpdate(this, 2, this.diFurnace.burnTime); } } this.water = this.diFurnace.water; this.power = this.diFurnace.power; this.burnTime = this.diFurnace.burnTime; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { diFurnace.water = j; } if(i == 1) { diFurnace.power = j; } if(i == 2) { diFurnace.burnTime = j; } } }