package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.fluid.tank.FluidTank; import com.hbm.inventory.fluid.trait.FT_Corrosive; import com.hbm.lib.RefStrings; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.render.util.DiamondPronter; import com.hbm.tileentity.IPersistentNBT; import com.hbm.tileentity.machine.storage.TileEntityMachineFluidTank; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class RenderFluidTank extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); switch(tileEntity.getBlockMetadata()) { case 2: GL11.glRotatef(270, 0F, 1F, 0F); break; case 4: GL11.glRotatef(0, 0F, 1F, 0F); break; case 3: GL11.glRotatef(90, 0F, 1F, 0F); break; case 5: GL11.glRotatef(180, 0F, 1F, 0F); break; } TileEntityMachineFluidTank tank = (TileEntityMachineFluidTank) tileEntity; FluidType type = tank.tank.getTankType(); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.tank_tex); if(!tank.hasExploded) { ResourceManager.fluidtank.renderPart("Frame"); bindTexture(new ResourceLocation(RefStrings.MODID, getTextureFromType(tank.tank.getTankType()))); ResourceManager.fluidtank.renderPart("Tank"); } else { ResourceManager.fluidtank_exploded.renderPart("Frame"); bindTexture(ResourceManager.tank_inner_tex); ResourceManager.fluidtank_exploded.renderPart("TankInner"); bindTexture(new ResourceLocation(RefStrings.MODID, getTextureFromType(tank.tank.getTankType()))); ResourceManager.fluidtank_exploded.renderPart("Tank"); } GL11.glShadeModel(GL11.GL_FLAT); if(type != null && type != Fluids.NONE) { RenderHelper.disableStandardItemLighting(); GL11.glPushMatrix(); GL11.glTranslated(-0.25, 0.5, -1.501); GL11.glRotated(90, 0, 1, 0); GL11.glScalef(1.0F, 0.375F, 0.375F); DiamondPronter.pront(type.poison, type.flammability, type.reactivity, type.symbol); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(0.25, 0.5, 1.501); GL11.glRotated(-90, 0, 1, 0); GL11.glScalef(1.0F, 0.375F, 0.375F); DiamondPronter.pront(type.poison, type.flammability, type.reactivity, type.symbol); GL11.glPopMatrix(); } GL11.glPopMatrix(); RenderHelper.enableStandardItemLighting(); } public String getTextureFromType(FluidType type) { String s = type.getName(); if(type.isAntimatter() || (type.hasTrait(FT_Corrosive.class) && type.getTrait(FT_Corrosive.class).isHighlyCorrosive())) s = "DANGER"; return "textures/models/tank/tank_" + s + ".png"; } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_fluidtank); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2, 0); GL11.glScaled(3.5, 3.5, 3.5); } public void renderCommonWithStack(ItemStack item) { GL11.glRotated(90, 0, 1, 0); GL11.glScaled(0.75, 0.75, 0.75); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_CULL_FACE); FluidTank tank = new FluidTank(Fluids.NONE, 0, 0); boolean exploded = false; if(item.hasTagCompound() && item.getTagCompound().hasKey(IPersistentNBT.NBT_PERSISTENT_KEY)) { tank.readFromNBT(item.getTagCompound().getCompoundTag(IPersistentNBT.NBT_PERSISTENT_KEY), "tank"); exploded = item.getTagCompound().getCompoundTag(IPersistentNBT.NBT_PERSISTENT_KEY).getBoolean("hasExploded"); } if(!exploded) { bindTexture(ResourceManager.tank_tex); ResourceManager.fluidtank.renderPart("Frame"); bindTexture(new ResourceLocation(RefStrings.MODID, getTextureFromType(tank.getTankType()))); ResourceManager.fluidtank.renderPart("Tank"); } else { bindTexture(ResourceManager.tank_tex); ResourceManager.fluidtank_exploded.renderPart("Frame"); bindTexture(ResourceManager.tank_inner_tex); ResourceManager.fluidtank_exploded.renderPart("TankInner"); bindTexture(new ResourceLocation(RefStrings.MODID, getTextureFromType(tank.getTankType()))); ResourceManager.fluidtank_exploded.renderPart("Tank"); } GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}; } }