package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.network.TileEntityPylonMedium; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderPylonMedium extends RenderPylonBase implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 2: GL11.glRotatef(180, 0F, 1F, 0F); break; case 4: GL11.glRotatef(270, 0F, 1F, 0F); break; case 3: GL11.glRotatef(0, 0F, 1F, 0F); break; case 5: GL11.glRotatef(90, 0F, 1F, 0F); break; } TileEntityPylonMedium pyl = (TileEntityPylonMedium)tile; if(tile.getBlockType() == ModBlocks.red_pylon_medium_steel || tile.getBlockType() == ModBlocks.red_pylon_medium_steel_transformer) bindTexture(ResourceManager.pylon_medium_steel_tex); else bindTexture(ResourceManager.pylon_medium_tex); ResourceManager.pylon_medium.renderPart("Pylon"); if(pyl.hasTransformer()) ResourceManager.pylon_medium.renderPart("Transformer"); GL11.glPopMatrix(); GL11.glPushMatrix(); this.renderLinesGeneric(pyl, x, y, z); GL11.glPopMatrix(); } @Override public Item[] getItemsForRenderer() { return new Item[] { Item.getItemFromBlock(ModBlocks.red_pylon_medium_wood), Item.getItemFromBlock(ModBlocks.red_pylon_medium_wood_transformer), Item.getItemFromBlock(ModBlocks.red_pylon_medium_steel), Item.getItemFromBlock(ModBlocks.red_pylon_medium_steel_transformer) }; } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.red_pylon_medium_wood); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(1, -5, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommonWithStack(ItemStack stack) { GL11.glRotatef(90, 0F, 1F, 0F); GL11.glScaled(0.5, 0.5, 0.5); GL11.glTranslated(0.75, 0, 0); if(stack.getItem() == Item.getItemFromBlock(ModBlocks.red_pylon_medium_steel) || stack.getItem() == Item.getItemFromBlock(ModBlocks.red_pylon_medium_steel_transformer)) bindTexture(ResourceManager.pylon_medium_steel_tex); else bindTexture(ResourceManager.pylon_medium_tex); ResourceManager.pylon_medium.renderPart("Pylon"); if(stack.getItem() == Item.getItemFromBlock(ModBlocks.red_pylon_medium_wood_transformer) || stack.getItem() == Item.getItemFromBlock(ModBlocks.red_pylon_medium_steel_transformer)) ResourceManager.pylon_medium.renderPart("Transformer"); } }; } }