package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.render.util.DiamondPronter; import com.hbm.render.util.EnumSymbol; import com.hbm.tileentity.machine.TileEntityBarrel; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderFluidBarrel extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float i) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); if(te instanceof TileEntityBarrel) { TileEntityBarrel barrel = (TileEntityBarrel)te; FluidType type = barrel.tank.getTankType(); int poison = type.poison; int flammability = type.flammability; int reactivity = type.reactivity; EnumSymbol symbol = type.symbol; for(int j = 0; j < 4; j++) { GL11.glPushMatrix(); GL11.glTranslated(0.4, 0.25, -0.15); GL11.glScalef(1.0F, 0.35F, 0.35F); DiamondPronter.pront(poison, flammability, reactivity, symbol); GL11.glPopMatrix(); GL11.glRotatef(90, 0, 1, 0); } } GL11.glPopMatrix(); } }