package com.hbm.world.generator.room; import com.hbm.blocks.ModBlocks; import com.hbm.world.generator.CellularDungeon; import com.hbm.world.generator.CellularDungeonRoom; import com.hbm.world.generator.DungeonToolbox; import net.minecraft.init.Blocks; import net.minecraft.world.World; public class TestDungeonRoom1 extends CellularDungeonRoom { public TestDungeonRoom1(CellularDungeon parent) { super(parent); } public void generateMain(World world, int x, int y, int z) { super.generateMain(world, x, y, z); DungeonToolbox.generateBox(world, x + parent.width / 2 - 3, y + 1, z + parent.width / 2 - 3, 1, parent.height - 2, 1, ModBlocks.meteor_pillar); DungeonToolbox.generateBox(world, x + parent.width / 2 + 3, y + 1, z + parent.width / 2 - 3, 1, parent.height - 2, 1, ModBlocks.meteor_pillar); DungeonToolbox.generateBox(world, x + parent.width / 2 + 3, y + 1, z + parent.width / 2 + 3, 1, parent.height - 2, 1, ModBlocks.meteor_pillar); DungeonToolbox.generateBox(world, x + parent.width / 2 - 3, y + 1, z + parent.width / 2 + 3, 1, parent.height - 2, 1, ModBlocks.meteor_pillar); world.setBlock(x + parent.width / 2 - 3, y + 3, z + parent.width / 2 - 3, ModBlocks.meteor_brick_chiseled, 0, 2); world.setBlock(x + parent.width / 2 + 3, y + 3, z + parent.width / 2 - 3, ModBlocks.meteor_brick_chiseled, 0, 2); world.setBlock(x + parent.width / 2 + 3, y + 3, z + parent.width / 2 + 3, ModBlocks.meteor_brick_chiseled, 0, 2); world.setBlock(x + parent.width / 2 - 3, y + 3, z + parent.width / 2 + 3, ModBlocks.meteor_brick_chiseled, 0, 2); world.setBlock(x + parent.width / 2, y + 1, z + parent.width / 2, ModBlocks.meteor_pillar, 0, 2); world.setBlock(x + parent.width / 2, y + 2, z + parent.width / 2, Blocks.glowstone, 0, 3); } }