package com.hbm.world.generator.room; import com.hbm.blocks.ModBlocks; import com.hbm.world.generator.CellularDungeon; import com.hbm.world.generator.CellularDungeonRoom; import net.minecraft.world.World; public class TestDungeonRoom2 extends CellularDungeonRoom { public TestDungeonRoom2(CellularDungeon parent) { super(parent); } public void generateMain(World world, int x, int y, int z) { super.generateMain(world, x, y, z); int j = world.rand.nextInt(2) + 2; int k = world.rand.nextInt(3) + 2; for(int i = 0; i < j; i++) { int dx = world.rand.nextInt(parent.width - 6) + 3; int dz = world.rand.nextInt(parent.width - 6) + 3; world.setBlock(x + dx, y + 1, z + dz, ModBlocks.crate_ammo, 0, 2); } for(int i = 0; i < k; i++) { int dx = world.rand.nextInt(parent.width - 6) + 3; int dz = world.rand.nextInt(parent.width - 6) + 3; world.setBlock(x + dx, y + 1, z + dz, ModBlocks.crate_can, 0, 2); } } }